Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-03-10 12:15:13.
Episode No.: 66 (Season 3, Episode 22) Production No.: 318 (Season 3, Episode 18) Original Air Date: April 1, 2011
“A great student is what the teacher hopes to be.”
Written by Bonnie Mark
Directed by Dave Filoni
Cast:
Ashley Eckstein as Ahsoka Tano
Sunil Malhotra as Jinx
Matt Lanter as Anakin Skywalker | Clutch
Cam Clarke as O-Mer
Jeff Anderson as Smug
Zach Hanks as Garnac
Dee Bradley Baker as Sochek | Goron
James Arnold Taylor as Lagon | Plo Koon
Richard Green as Lo-Taren | Krix
Tom Kane as the narrator | Yoda
Anna Graves as Sugi
Chewbacca as Himself
Special thanks to Peter Mayhew for being the heart and soul of Chewbacca
Synopsis: As Ahsoka and her youngling allies struggle to evade the Trandoshan hunters, their efforts receive an unexpected boost when a new captive — Chewbacca the Wookiee — arrives. Chewie scrounges parts from a wrecked Trandoshan slave ship, assembling a communicator to send out a distress signal. Help arrives in the towering, shaggy form of Wookiee warriors led by General Tarfful. Freed from captivity, Ahsoka returns to the Jedi Temple and is reunited with Anakin Skywalker.
Rather than a beach, the original script described new prey being dropped off within a canyon.
The Trandoshan slave ship pilot carries a shotgun, a rare example of a projectile weapon in Star Wars seen in the Republic Commando video game.
When Chewbacca says his home world is very close, he’s not kidding. According to the Expanded Universe, Kashyyyk and Trandosha are in the same star system.
The critter that attempts to pounce on the birds (convorees) outside of the youngling camp is a momong, a Trandoshan monkey.
The side of the Halo has a painting of a rather demented looking Tooka doll holding a knife with aurebesh text that reads: “Nice Playing With Ya”
Many of the background Trandoshan characters have interesting sources for their (usually) unspoken names: Gilas is named after the Godzilla Monster, Angilas. Ratter is named after a rattlesnake. Some are named after famous fictional reptiles: Goron is named after the Gorn from Star Trek, Lagon after The Creature from the Black Lagoon and Smug after Smaug, the dragon from The Hobbit. Ramy is named after Mary Franklin, known to Star Wars fans as the editor of Bantha Tracks and a huge fan of Trandoshans.
Among the trophies in the Trandoshan hunting lodge are wampa and Wookiee pelts; stuffed and mounted heads of an Ithorian, a Gungan, a Gran, a Skrilling, a reek, a rancor, a dragonsnake; an ancient Mandalorian Neo-Crusader helmet; teeth that may or may not belong to a Zillo beast, a fully mounted gundark and narglatch; and a suspiciously familiar-looking crystal skull.
And that’s all folks for this incarnation of The Clone Wars Episode Guides. After this, the format changed. I will be doing a couple of Video Galleries covering the Episode Guides up to and including the final season, so expect them very soon.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-07-18 12:00:47.
“Return of the Jedi” print by Olly MossCollectors and fans who’d like to add something a little different to their Star Wars art collection should check out this new series of art prints from Mondo.
Mondo is the Alamo Drafthouse’s collectible art boutique, featuring designs from world famous artists based on licenses for popular TV and movie properties including Star Wars, Star Trek and Universal Monsters.
These prints are VERY limited in run and are snatched up by collectors quickly, selling out in mere minutes. So if you want to know which prints are on sale and when, follow MondoNews on Twitter!
Here’s the most recent print Original Trilogy Prints by Olly Moss — 24″x36″ screen print. Hand numbered. Printed by D&L Screen Printing. Each has an edition of 400. These prints go on sale Monday, Dec. 20, 2010.
Olly Moss tells Wired:
“It was so intimidating! There is such a wealth of great Star Wars art out there already, from paid professionals and from enthusiastic fans. I suppose my main aim was to make a set of Star Wars posters that were a little different from what people are used to seeing from the franchise, but still retained that essential Star Wars feel. I started by re-watching the original movies with a sketchbook on my lap, and just sort of went from there.”
“Star Wars” print by Olly Moss
“The Empire Strikes Back” print by Olly MossMore Mondo Prints:
“Ten Banthas” by Jay Ryan.
“Sanctuary Moon” by Daniel Danger.
“Han Shot First” by Florian Bertmer.
“A Linch Pin Droid” by Kevin Tong
“A Wretched Hive” by Martin Ansin
“Attack Position” by Rich Kelly
“Luke’s Destiny” by Frank Stockton
“Palace” by Tom Whalen
“Salacious Crumb” by Rhys Cooper
“Bounty Hunters – Wave 1″ by Ken Taylor
“Bounty Hunters – Wave 2″ by Ken Taylor
“Dawn of Tatooine” by Shan Jiang
“Great Warrior” by artist Todd Slater
“Father: Encounter on Dagobah” by artist Tomer Hanuka
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-09-19 18:33:22.
Welcome to Colour Me Star Wars. A collection of articles from the archives of *starwars.com no longer directly available, in which there are a variety of PDF Files for you to download, print off and colour in.
Simply click on the image to open/download the PDF
Enjoy!!
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-01-21 17:32:42.
Release Date: May 21, 1980 (original); February 21, 1997 (Special Edition)
Synopsis: (3 years after Episode IV) Three years after the destruction of the Death Star, Imperial forces continue to pursue the Rebels. After the Rebellion’s defeat on the ice planet Hoth, Luke journeys to the planet Dagobah to train with Jedi Master Yoda, who has lived in hiding since the fall of the Republic. In an attempt to convert Luke to the dark side, Darth Vader lures young Skywalker into a trap in the Cloud City of Bespin. In the midst of a fierce lightsaber duel with the Sith Lord, Luke faces the startling revelation that the evil Vader is in fact his father, Anakin Skywalker.
Opening Crawl:
It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial troops have driven the Rebel forces from their hidden base and pursued them across the galaxy.
Evading the dreaded Imperial Starfleet, a group of freedom fighters led by Luke Skywalker have established a new secret base on the remote ice world of Hoth.
The evil lord Darth Vader, obsessed with finding young Skywalker, has dispatched thousands of remote probes into the far reaches of space….
Awards: Academy Award Winner: Best Sound, Special Achievement in Visual Effects. Academy Award Nominee: Best Art Direction-Set Decoration, Best Original Score.
BAFTA Award Winner: Anthony Asquith Award for Film Music. BAFTA Nominee: Best Production Design/Art Direction, Best Sound.
Golden Globe Nominee: Best Original Score.
Saturn Award Winner: Best Director, Best Science Fiction Film, Best Special Effects. Saturn Award Nominee: Best Costumes, Best Music, Best Supporting Actor, Best Writing.
Cast
Luke Skywalker
Mark Hamill
Han Solo
Harrison Ford
Princess Leia Organa
Carrie Fisher
Lando Calrissian
Billy Dee Williams
See Threepio (C-3PO)
Anthony Daniels
Darth Vader
David Prowse
Chewbacca
Peter Mayhew
Artoo-Detoo (R2-D2)
Kenny Baker
Yoda
Frank Oz
Ben (Obi-Wan) Kenobi
Alec Guinness
Boba Fett
Jeremy Bulloch
Lando’s Aide
John Hollis
Chief Ugnaught
Jack Purvis
Snow Creature
Des Webb
Performing Assistant For Yoda
Kathryn Mullen
Voice Of Emperor
Clive Revill
Admiral Piett
Kenneth Colley
General Veers
Julian Glover
Admiral Ozzel
Michael Sheard
Captain Needa
Michael Culver
Imperial Officers
John Dicks
Milton Johns
Mark Jones
Oliver Maguire
General Rieekan
Bruce Boa
Zev (Rogue 2)
Christopher Malcom
Wedge (Rogue 3)
Denis Lawson
Hobbie (Rogue 4)
Richard Oldfield
Dak (Luke’s Gunner)
John Morton
Janson (Wedge’s Gunner)
Ian Liston
Major Derlin
John Ratzenberger
Deck Lieutenant
Jack Mckenzie
Head Controller
Jerry Harte
Rebel Officers
Norman Chancer
Norwich Duff
Ray Hassett
Brigitte Kahn
Burnell Tucker
Crew
Directed By
Irvin Kershner
Produced By
Gary Kurtz
Screenplay By
Leigh Brackett
Lawrence Kasdan
Story By
George Lucas
Executive Producer
George Lucas
Production Designer
Norman Reynolds
Director Of Photography
Peter Suschitzky B.S.C.
Edited By
Paul Hirsch A.C.E.
Special Visual Effects
Brian Johnson
Richard Edlund
Music By
John Williams
Performed By
The London Symphony Orchestra
Original Music Copyright 1980
Fox Fanfare Music Inc. | Bantha Music
Associate Producers
Robert Watts
James Bloom
Design Consultant And Conceptual Artist
Ralph McQuarrie
Art Directors
Leslie Dilley
Harry Lange
Alan Tomkins
Set Decorator
Michael Ford
Construction Manager
Bill Welch
Assistant Art Directors
Michael Lamont
Fred Hole
Sketch Artist
Ivor Beddoes
Draftsmen
Ted Ambrose
Michael Boone
Reg Bream
Steve Cooper
Richard Dawking
Modellers
Fred Evans
Allan Moss
Jan Stevens
Chief Buyer
Edward Rodrigo
Construction Storeman
Dave Middleton
Operating Cameramen
Kelvin Pike
David Garfath
Assistant Cameramen
Maurice Arnold
Chris Tanner
Second Assistant Cameramen
Peter Robinson
Madelyn Most
Dolly Grips
Dennis Lewis
Brian Osborn
Matte Photography Consultant
Stanley Sayer, B.S.C.
Gaffer
Laurie Shane
Rigging Gaffer
John Clark
Lighting Equipment And Crew From Lee Electric
Make-Up And Special Creature Design
Stuart Freeborn
Chief Make-Up Artist
Graham Freeborn
Make-Up Artists
Kay Freeborn
Nick Maley
Chief Hairdresser
Barbara Ritchie
Yoda Fabrication
Wendy Midener
Costume Designer
John Mollo
Wardrobe Supervisor
Tiny Nicholls
Wardrobe Mistress
Eileen Sullivan
Property Master
Frank Bruton
Property Supervisor
Charles Torbett
Property Dressing Supervisor
Joe Dipple
Head Carpenter
George Gunning
Head Plasterer
Bert Rodwell
Head Rigger
Red Lawrence
Sound Design And Supervising
Sound Effects Editor
Ben Burtt
Sound Editors
Richard Burrow
Teresa Eckton
Bonnie Koehler
Production Sound
Peter Sutton
Sound Boom Operator
Don Wortham
Production Maintenance
Ron Butcher
Re-Recording
Bill Varney
Steve Maslow
Gregg Landaker
Music Recording
Eric Tomlinson
Orchestrations
Herbert W. Spencer
Supervising Music Editor
Kenneth Wannberg
Assistant Film Editors
Duwayne Dunham
Phil Sanderson
Barbara Ellis
Steve Starkey
Paul Tomlinson
Dialogue Editors
Curt Schulkey
Leslie Shatz
Joanne D’antonio
Optical Coordinator
Roberta Friedman
Assistant Sound Editors
John Benson
Joanne Cappuccilli
Ken Fischer
Craig Jaeger
Nancy Jencks
Laurel Ladevich
Foley Editors
Robert Rutledge
Scott Hecker
Foley Assistants
Edward M. Steidele
John Roesh
Sound Effects Recording
Randy Thom
Recording Technicians
Gary Summers
Howie
Kevin O’connell
Production Supervisor
Bruce Sharman
Assistant Production Manager
Patricia Carr
Production Coordinator
Miki Herman
First Assistant Director
David Tomblin
Second Assistant Directors
Steve Lanning
Roy Button
Location Manager
Philip Kohler
Continuity
Kay Rawlings
Pamela Mann
Casting
Irene Lamb
Terry Liebling
Bob Edmiston
Assistant To Producer
Bunny Alsup
Assistant To Director
Debbie Shaw
Assistant To Executive Producer
Jane Bay
Production Assistants
Barbara Harley
Nick Laws
Charles Wessler
Stunt Coordinator
Peter Diamond
Stunt Doubles
Bob Anderson
Colin Skeaping
Production Accountant
Ron Phipps
Assistant Accountant
Michael Larkins
Set Cost-Controller
Ken Gordon
Location Accountant
Ron Cook
Still Photographer
George Whitear
Unit Publicist
Alan Arnold
Assistant Publicist
Kirsten Wing
Studio Second Unit
Directors
Harley Cokliss
John Barry
Director Of Photography
Chris Menges
Assistant Director
Dominic Fulford
Second Assistant Director
Andrew Montgomery
Location Second Unit
Director
Peter Macdonald
Director Of Photography
Geoff Glover
Operating Cameraman
Bob Smith
Assistant Cameramen
John Campbell
Mike Brewster
Second Assistant Cameramen
John Keen
Greg Dupre
Dolly Grip
Frank Batt
Production Manager
Svein Johansen
Assistant Directors
Bill Westley
Ola Solum
Production And Mechanical Effects Unit
Mechanical Effects Supervision
Nick Allder
Location Unit Supervisor
Allan Bryce
Senior Effects Technician
Neil Swan
Dave Watkins
Robot Fabrication And Supervision
Andrew Kelly
Ron Hone
Effects Technicians
Phil Knowles
Barry Whitrod
Martin Gant
Brian Eke
Guy Hudson
Dennis Lowe
Effects Engineering
Roger Nicholls
Steve Lloyd
Electrical Engineer
John Hatt
Electronics Consultant
Rob Dickinson
Model Construction
John Pakenham
Effects Assistants
Alan Poole
Digby Milner
Robert McLaren
Effects Secretary
Gill Case
Minature And Optical Effects Unit
Effects DirectorOf Photography
Dennis Muren
Effects Cameramen
Ken Ralston
Jim Veilleux
Camera Operators
Don Dow
Bill Neil
Assistant Cameramen
Selwyn Eddy
Jody Westheimer
Rick Fighter
Clint Palmer
Michael McAlister
Paul Huston
Richard Fish
Chris Anderson
Optical Photography Supervisor
Bruce Nicholson
Optical Printer Operators
David Berry
Kenneth Smith
Donald Clark
Optical Line-Up
Warren Franklin
Mark Vargo
Peter Amundson
Loring Doyle
Thomas Rosseter
Tam Pillsbury
James Lim
Optical Coordinator
Laurie Vermont
Laboratory Technicians
Tim Geideman
Duncan Myers
Ed Jones
Art Director-Visual Effects
Joe Johnston
Assistant Art Director
Nilo Rodis-Jamero
Stop Motion Animation
Jon Berg
Phil Tippett
Stop Motion Technicians
Tom St. Amand
Doug Beswick
Matte Painting Supervisor
Harrison Ellenshaw
Matte Artists
Ralph McQuarrie
Michael Pangrazio
Matte Photography
Neil Krepela
Additional Matte Photography
Michael Lawler
Matte Photography Assistants
Craig Barron
Robert Elswit
Chief Model Maker
Lorne Peterson
Modelshop Foreman
Steve Gawley
Model Makers
Paul Huston
Tom Rudduck
Michael Fulmer
Samuel Zolltheis
Charles Bailey
Ease Owyeung
Scott Marshall
Marc Thorpe
Wesley Seeds
Dave Carson
Rob Gemmel
Pat McClung
Animation And Rotoscope Supervisor
Peter Kuran
Animators
Samuel Comstock
Garry Waller
John Van Vliet
Rick Taylor
Kim Knowlton
Chris Casady
Nina Saxon
Diana Wilson
Visual Effects Editorial Supervisor
Conrad Buff
Effects Editor
Michael Kelly
Assistant Effects Editors
Arthur Repola
Howard Stein
Apprentice Editor
Jon Thaler
Production Administrator
Dick Gallegly
Production Secretary
Patricia Blau
Production Associate
Thomas Brown
Production Accountant
Ray Scalice
Assistant Accountant
Glenn Phillips
Pam Traas
Laura Crockett
Production Assistant
Jenny Oznowicz
Transportation
Robert Martin
Still Photographer
Terry Chostner
Lab Assistant
Roberto McGrath
Electronics Systems Designer
Jerry Jeffress
Systems Programming
Kris Brown
Electronic Engineers
Lhary Meyer
Mike Mackenzie
Gary Leo
Special Project Coordinator
Stuart Ziff
Equipment Engineering Supervisor
Gene Whiteman
Design Engineer
Mike Bolles
Machinists
Udo Pampel
Greg Beaumonte
Draftsman
Ed Tennler
Special Projects
Gary Platek
Supervising Stage Technician
T.E. Moehnke
Stage Technicians
William Beck
Bobby Finley
Leo Loverro
Edward Hirsh
Dick Dova
Ed Breed
Miniature Pyrotechnics
Joseph Viskocil
Dave Pier
Thaine Morris
Optical Printer Component Manufacturer
George Randle Co.
Camera And Movement Design
Jim Beaumonte
Special Optics Designer
David Grafton
Special Optics Fabrication
J.L. Wood Optical Systems
Optical Printer Component Engineering
Fries Engineering
High Speed Camera Movements
Mitchell Camera Corp.
Ultra High Speed Camera
Bruce Hill Productions
Color Timer
Ed Lemke
Negative Cutting
Robert Hart
Darrell Hixson
Dolby Consultant
Don Digirolamo
Additional Optical Effects
Van Der Veer Photo Effects
Modern Film Effects
Ray Mercer & Company
Westheimer Company
Lookout Mountain Films
Special Edition Crew
Producer
Rick McCallum
Editor
T.M. Christopher
Sound Designer
Ben Burtt
Re-Recording Mixer
Gary Summers
First Assistant Editor
Samuel Hinckley
Assistant Editor
Robert Marty
Assistant Avid Editors
Mike Jackson
Robin Lee
Sound Editor
Teresa Eckton
Assistant Sound Editor
Lisa Storer
Re-Recordist
Ronald G. Roumas
Digital Mix Technician
Gary A. Rizzo
Archivist
Tim Fox
Optical Supervisors
Phillip Feiner
Chris Bushman
Film Restoration Supervisor
Pete Comandini
Color Timer
Robert J. Raring
Negative Continuity
Ray Sabo
Negative Cutter
Bob Hart
Special Edition Digital Remastering Provided By
Skywalker Sound A Lucas Digital Ltd. Company
Film Restoration Consultant
Leon Briggs
Optical Restoration
Pacific Title
Film Restoration By
Ycm Laboratories
Industrial Light And Magic
Visual Effects Supervisor
Dave Carson
Visual Effects Producer
Tom Kennedy
Computer Graphics Supervisor
Tom Hutchinson
Visual Effects Art Director
George Hull
Visual Effects Editor
Michael McGovern
Color Timing Supervisor
Bruce Vecchitto
Visual Effects Coordinator
Lisa Todd
Digital Effects Artists
Don Butler
Michael Conte
Howard Gersh
Marshall Krasser
Tia Marshall
Stuart Maschwitz
Julie Neary
Ken Nielsen
Eddie Pasquarello
Ricardo Ramos
Tom Rosseter
Lawrence Tan
Paul Theren
Hans Uhlig
Li-Hsein Wei
Ron Woodall
Digital Matte Artists
Ronn Brown
Eric Chauvin
Brian Flora
William Mather
3d Matchmove Artist
James Hagedorn
Digital Paint & Roto Artists
Lisa Drostova
Heidi Zabit
Chief Creature Maker
Howie Weed
Model & Creature Makers
Carol Bauman
Don Bies
Giovanni Donovan
Wendy Morton
Anne Polland
Mark Siegel
Steven Walton
Sabre Group Supervisor
Daniel McNamara
Sabre Artists
Rita Zimmerman
Chad Taylor
Mary McCulloch
Grant Guenin
Caitlin Content
Software Research And Development
David Benson
Jim Hourihan
Zoran Kacic-Alesic
Florian Kainz
Jeff Yost
Digital Scanning Supervisor
Joshua Pines
Digital Scanning Operators
Randall Bean
Michael Ellis
Earl Beyer
Negative Supervisor
Doug Jones
Negative Line-Up
Andrea Biklian
Tim Geideman
Projectionist
Tim Greenwood
Digital Plate Restoration
Melissa Monterrosa
Mike Van Eps
Wendy Hendrickson
Assistant Visual Effects Art Director
Alex Laurant
Assistant Visual Effects Editor
John Bartle
Video Editor
Angela Leaper
Animatic Artist
Jonathan Rothbart
Digital Effects Technical Assistants
Okan Ataman
Peter Chesloff
Joshua Levine
Dawn Matheson
Daniel Shumaker
Digital Effects Resource Assistant
Daniel Brimer
Visual Effects Production Staff
Julie Creighton
Joshua Marks
Video Assistants
Dawn Martin
Wendy Bell
Production Engineering
Ken Beyer
Ken Corvino
Gary Meyer
Aerial Camera System By Wesscam Camera Systems (Europe)
Aerial Cameraman
Ron Goodman
Assistant
Margaret Herron
Helicopter Supplied By Dollar Air Services Limited
Pilot
Mark Wolfe
Cloud Plates Photographed With
Astrovision(c) By Continental Camera Systems Inc.
Snow Vehicles Supplied By
Aktiv Fischer
R2 Bodies Fabricated By
White Horse Toy Company
Special Assistance From
Giltspur Engineering And Compair
Photographed On The Hardengerjekulan Glacier, Finse, Norway
And At Emi – Elstree Studios, Borehamwood, England
Music Recorded At
Anvil Studios, Denham, England
Re-Recording At
Samuel Goldwyn Studios, Los Angeles, California
Special Visual Effects Produced At
Industrial Light And Magic, Marin County, California
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-07-25 16:31:59.
Ever wanted to draw Star Wars characters and vehicles just like the professional comic book artists? In this step-by-step series, Star Wars artists and illustrators show you how to draw some of the most beloved characters in the saga.
Star Wars illustrator Nicole Falk explains with these easy-to-follow steps on how to draw a wampa family trimming the tree during the holiday season.
Step One:
Draw lightly with pencil all the basic shapes that make up an adult wampa, a Christmas tree, a little wampa and a misfit C-3PO in the box. Draw ovals, circles, rectangles, and connecting lines. This will help place where the body, arms, head and everything else will go. This is also where you decide the outline for your pose.
Step Two:
Next sketch in the shapes of the wampa, and everyone else on top of your original outline. Draw a rounder, teddy bear-like shape for the wampa. Add in his tusks, same with the little wampa. Make a shapelier Christmas tree. Start to draw in a body shape for the C-3PO in the box, give him a Santa hat and an elf collar! For his arms, since he is a droid, there are some nice easy lines to follow like more straight lines and rectangles.
Step Three:
Here you can start adding in the lines that create a more detailed and 3-D look. For starters, draw in a slightly curved line behind the entire drawing, about 2/3 down on the page. This is to separate your wall from your ground. Now your characters look like they are in an environment, and not just floating in space. For the big wampa, add in his little hair on top and make his tusks bumpier on the edges. Later when we add lines through them it will make sort of a ring pattern on each tusk. Make his body softer by rounding those lines and shaping a body form, add in his chubby fingers. Do these steps to the little wampa as well. The C-3PO in the box will need his face drawn out. Follow the lines to create his eyes, nose and mouth, the extra lines on the side of his head and under his chin to create depth. Make his arms appear more droid like and less human by sectioning them at different points. The body is the shape of a bouncy coil, so just zigzag some lines over the curved lines you had before. The Christmas tree could use some more form to it! Try giving it some more detail on the edges, you can design your tree however you like! Add some presents underneath as well, some in front and some in back.
Step Four:
Here is where you can add in a lot of the detail. On the wampas, add in some hair lines to give them a fuzzier and furrier hairdo and draw in their faces with eyes, eyebrows, nose and mouths. Give them whatever expression you want, the example here shows the big wampa being surprised by how lovely the star he just put on top of the tree looks in all its shining glory! Add in those tusk lines, and make the fingers and toes more detailed. C-3PO needs some eyes and add in some lines to that zigzag body too. This will make C-3PO look like he just popped out of the box. Turn the box into an R2-D2 by adding in some of his details, this is done with just some more rectangles and circles. The Christmas tree can be trimmed now, add in some lights and fun ornaments. Also to make the presents look wrapped draw some ribbon around them going horizontal and vertical on each package and shape. Next draw a wallpaper design. I did a striped background for this piece. And lastly, some shading will help put those characters on the floor better. Since the adult wampa is reaching, one foot is lifted, so the shading shouldn’t touch that raised foot. Same thing for the C-3PO in a box, he just sprung out so he is high in the air so place the shading further away from him. Anything else that is directly on the floor can have shading placed right underneath them, like the presents and the little wampa. Also have him playing with some cool action figures!
**Missing**
Step Five:
Next go over the pencil with some dark pencil or ink. Use a pen, a dark-colored pencil or a fine tip marker. Be careful, stay on those lines, after all your hard work, keep this part clean!
Step Six:
Now you can color your wampa Christmas anyway you want. Use colored pencils, crayons, watercolors or markers. You can even color it on the computer. It’s completely up to you. Don’t forget things that are shaded should always be a little darker, like under the tree and under the presents and wampas. This step I did all the base colors and will add highlights (and fur) in the next step.
Step Seven:
Here I used white pen to make all the wampa fur and add some highlights. I hope you enjoyed my wampa Christmas drawing, have a happy holiday!
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-11-02 15:45:58.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-04-03 08:00:53.
If polishing C-3PO’s golden suit sounds like your idea of a dream job, then you have plenty in common with Droid Technician Justin Dix. Fans watching the webcam closely during the filming of Episode III in Sydney, Australia, may have found themselves staring at him as he tirelessly worked on C-3PO’s suit and helped actor Anthony Daniels get into the complicated costume on the set.
“My job on Revenge of the Sith as the Droid Technician was to oversee the aesthetic look of the droids, basically making up new action figures, also looking after the needs of Anthony Daniels on and off screen, which keeps the whole droid crew busy,” Dix explains with a smile.
Growing up in Melbourne, Australia, Dix was a Star Wars fan as a child. “I have always been a fan for as long as I can remember,” Dix says. “Though I never in my wildest imagination thought I would ever work on one of the film. Like all kids, when I first saw Star Wars, I believed this space adventure was real with all the creatures that populated the strange worlds in which these films allowed us to visit.”
Before his work on Revenge of the Sith, he also was part of the crew for Attack of the Clones.
“Actually Episode II was my first feature film I worked on,” Dix admits. “I was offered a job on Lord of the Rings at the same time, but come on, this is Star Wars! Before that I was making independent films for about 10 years.”
In a typical day, fans watching Dix on the webcam could see him polishing or fixing C-3PO’s metal costume, helping Anthony Daniels put on and take off the costume during production and assist Industrial Light & Magic modelmaker Don Bies with the other droids.
As Dix worked on the droids with Bies, Dix also came up with the idea of approaching Lynne Hale (Lucasfilm Director of Publicity) if they could create a contest to let the fans pick a droid design to be featured in Episode III. The Droid Department created a variety of designs. Bies and Dix presented George Lucas with the options, which resulted in four final choices that were put before members of Hyperspace, who chose #4 — the bronze and copper droid that would become Obi-Wan Kenobi’s droid R4-G9.
Speaking of Obi-Wan Kenobi, actor Ewan McGregor was a frequent visitor to the Droid Shop. In fact, webcam fans caught McGregor acting rather mischievous one day in the shop.
“Ewan would often come in and visit the Artoo unit, sometimes by himself and sometimes bringing friends or family,” Dix says. “I think he has a soft spot for the little guy. The day he was captured on the webcam at my desk, we were talking about something, probably the Threepio suit now being gold. I mentioned to him that the webcam was there so he started hamming it up, putting on the Threepio head, making gestures. The scary thing was a few minutes later a picture message came through on my phone. A friend of mine looking at webcam footage in Queensland, grabbed a shot of Ewan and me and sent it straight to my phone. I showed it to Ewan, we all looked at the webcam in shock. Big Brother is watching!”
While Dix was on the Revenge of the Sith set, he became part of history and none other than famed photographer Annie Leibovitz was there to capture the moment.
“I couldn’t believe it when Annie Leibovitz showed up to photograph the entire cast with the new and classic characters together for Vanity Fair,” Dix remembers. “It was so cool to have Annie suggest that the Droid Department jump in for a shot for the article too.”
But not all of Dix’s most memorable moments were related to Revenge of the Sith. In fact, probably the most important event that happened on set for Dix had something to so with the always helpful duo of R2-D2 and C-3PO and a special ring.
“While my girlfriend was visiting me as we were working on the Jedi Temple set, I had Artoo deliver her an engagement ring,” Dix says. “I wrote a little script for Threepio for him to say, ‘Master Justin, Miss Kimberly so good to see you fully functional, Artoo has a gift for you. A gift , what gift?’ The whole thing was filmed by the documentary team, so you never know — it could end up being a webdoc!”
If fans watched the webcam long enough, they may have spotted Dix looking up at the webcam and waving to fans watching across the globe.
“It was really fun having the webcam there,” Dix recalls. “I used to be one of those fans, still am. I know that some fans would watch every little thing just for a clue, out of focus or not, as to what is in store. It was also a great feeling to get to be the one showing the world that C-3PO is going to be gold by pulling the metal out of a case and working on it.”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-09-27 16:35:57.
Prepare to be transported to a galaxy far, far away with the thrilling sequel to Star Wars: The Rising Storm! The light of the Jedi is up against its darkest hour as the vicious raiders, known as the Nihil, once again threaten to bring the golden age of the High Republic to a fiery end.
Despite facing exhaustion and trauma, the High Republic has emerged victorious, thanks to its brave protectors: the Jedi. And at the heart of their triumph stands the awe-inspiring Starlight Beacon – a beacon of hope, culture, and knowledge that illuminates the Outer Rim.
As the Nihil’s relentless attacks force survivors and refugees to seek shelter, the Starlight Beacon and its courageous crew are ready to provide aid and comfort. The Jedi Knights and Padawans stationed there can finally heal from their injuries and mourn their losses.
But, the Nihil’s ultimate goal is still to come to fruition. Marchion Ro, the true mastermind behind their sinister plot, is preparing a daring final attack to snuff out the light of the Jedi once and for all. Will the Jedi be able to withstand this final storm and emerge victorious, or will the darkness finally triumph? The fate of the galaxy rests in their hands.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-04-25 16:30:40.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-11-25 22:00:04.
October 01, 2001 – Ruling the galaxy requires elbowroom, a neatly organized work environment, and a heck of a view. Audiences got a glimpse of Senator Palpatine’s decorative tastes in his crimson-hued apartment in The Phantom Menace. In Attack of the Clones, Palpatine returns ten years later, as Supreme Chancellor, with surroundings that match his elevated political position.
“Doug Chiang asked me to give Palpatine’s headquarters an all-seeing view onto Coruscant,” recalls Concept Artist Jay Shuster, “It was an ideal theme in that it embodied who and what this man is all about.”
“People’s first impressions of the space may range from ‘Hey, this guy’s loaded,’ to ‘Nice view… that view could be corrupting,'” says Shuster. “Both reactions are valid: the design of Palpatine’s headquarters lends him an air of ‘Big Brother- hood’…as in Orwell’s 1984. Where does an ego like Palpatine’s go after he has an office space like this?”
Construction
Upon receiving Shuster’s illustrations, Production Designer Gavin Bocquet and his crew began examining the set in three-dimensions through detailed foam-core and whiteboard models.
“There’s a lot of stuff that goes on in there,” says Bocquet. This set was almost entirely built, as opposed to some of the other environments that consisted largely of bluescreen. “We basically worked almost 360-degrees. George [Lucas] wanted us to leave maybe 10 percent of the wall out on the right as you come in. That did give us an opportunity to move the camera crane in and out through the gap.”
The set, built in Fox Studios Australia, was finished in about seven weeks. “There were a lot of finishes to be done,” explains Bocquet.
The finished textures and details required even more effort than usual thanks to the incredible resolution of the new digital cameras. “It really does pick up a lot of your middle and background detail. It’s much more unforgiving in certain instances than celluloid is. In the film world, we’re always doing things theatrically, in a way that works for the cameras. But if you’re standing there, it might not look right. With the digital camera, we had to be a more careful since things that were in the middle distance were actually showing up more as scenic work than actual finishes. We had to take our finishes a bit further than we did before.”
Several stylized statues stand as sentinels in Palpatine’s quarters. What started off as tiny elements in Jay Shuster’s drawings were transformed into full pieces by Bocquet’s crew.
“We produced about five or six little maquettes of military figures, inspired by medieval Japanese or Chinese ones in that stately position,” says Bocquet. The assortment of six and 12-inch tall maquettes were brought to George Lucas, who selected two of them.
The finished statues were carved out of polystyrene with plastic coverings, topped with a bronzen paint finish.
There are numerous visual cues in the office revealing the evolution of the galaxy and its politics. During tense meetings of enormous importance, Palpatine sits in a very distinctive looking chair. “If anybody’s got any sort of Star Wars history in their head, they’ll notice that there’s something pretty familiar about it,” says Bocquet.
“I honestly couldn’t say whose suggestion that was,” says Bocquet. “We didn’t have the original chair. We had the drawings from Return of the Jedi, so we had to sculpt and model from that. It was quite difficult, because it was quite a sculpted, funny shape.”
The colors of Palpatine’s quarters are also an evolutionary element. It was Bocquet’s crew that came up with the red colors of Palpatine’s apartment in Episode I; they were originally going to be pastel-hued, much like Bespin’s Cloud City. “Yes, we were quite bullish in Phantom Menace to suggest to George that the room should be that crimson, blood-red color,” says Bocquet. “It was almost meant to be sort of a cocoon womb-like environment for Palpatine in there.”
The colors of Attack of the Clones visually bridges the prequel and original trilogies. “The color scheme in Empire and Jedi were very much in the monotone grays, graphites and blacks. We suggested to George that we should introduce part of that color scheme to this predominantly red environment. If you look at it, you’ll see that it’s sixty percent in the red range, and forty percent in the graphites and silvers. If this set’s required for Episode III, then probably by that time, Palpatine’s environment will move predominatly to the graphites and grays.”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-08-26 13:36:22.
Welcome to the Homing Beacon Archives. The Official Newsletter of Star Wars.Com, no longer available. I have salvaged as much as I can but have only concentrated on the main part of the newsletter and not the peripheral stuff. I have used images where possible. Enjoy this blast from the past!
Thursday, May 27, 2004 Issue #111
The second installment of Star Wars Weekends at Disney-MGM Studios bubbled over with excitement as fans met with Peter Mayhew (Chewbacca) and the man of many Star Wars alien faces, Jerome Blake.
During the “Stars of the Saga – Star Wars Celebrity Talk Show,” Blake entertained audiences with stories of his experiences portraying some of the more unusual characters in the prequels, while Mayhew reminisced about his role as one of the most beloved characters in the original trilogy.
Blake, most noted for his role as the slimy Neimoidian schemer Rune Haako, has also stepped into the shoes of Mas Amedda — the booming voice of order in the Galactic Senate — as well as the shaggy-haired serpentine Jedi MasterOppo Rancisis, Watto’s tall-crested betting partner Graxol Kelvyyn, and alien senators Orn Free Taa and Horox Ryyder.
“I seem to always be playing the dodgy characters,” Blake laughs.
When Blake first auditioned for The Phantom Menace, he and fellow actor Silas Carson were put to work shooting animatics of the submarine scene playing the parts of Qui-Gon (Blake) and Jar Jar (Carson). Even though Liam Neeson and Ahmed Best played the intrepid heroes in the final film, Blake joined Carson in the Star Wars universe depicting half a dozen notable characters.
To the audience’s delight, Blake mentioned that his latest movie project will have him working closely with none other than Star Wars alumnus Warwick Davis (Wicket).
“I’m working on a little movie called Hitchhiker’s Guide to the Galaxy,” Blake says over the applause. “Have you heard of it?”
Hitchhiker’s is being shot in the same place Star Wars made famous, Elstree Studios. “When I work there I get the sense that history is creeping out of its very walls,” Blake remarks.
After Blake was asked by a fan to do his impression of Darth Vader by breathing into an empty glass, it was Mayhew’s turn to take center stage.
When asked by a fan which scene was the hardest to play, the towering 7′ 3″ actor explained that acting around bluescreen wasn’t the only obstacle on the set. Director George Lucas asked Mayhew to pretend to play against R2-D2 in a friendly game of holographic chess in the Millennium Falcon in A New Hope.
“He said to just pretend as though I was playing chess,” Mayhew says. “But of course I’d never played chess in my life, not to mention against droids. So I faked it.”
Mayhew also went on to describe what it felt like to meet one of his heroes while he was being fitted for his Wookiee costume last year on the Sydney Episode III set.
“I met Christopher Lee and was completely awestruck,” Mayhew recalls. “When I shook his hand he said, ‘I think you have more screen-time than I do.'”
To the audience’s surprise, right when Mayhew reminded fans that Episode III is scheduled to be released on his birthday of May 19, 2005, his alter ego Chewbacca, accompanied by a few Ewoks, walked on stage with a chocolate birthday cake to celebrate Mayhew’s recent 60th birthday.
“Chocolate is a Wookiee favorite,” Mayhew smiled.
Star Wars Weekends continues this weekend, May 28 – 30, with special guest stars Anthony Daniels (C-3PO) and Andy Secombe (Watto). In addition to the celebrity talk show, other fun activities keep fans busy during Star Wars Weekends.
These include the Jedi Training Academy, where youngsters train in the art of the lightsaber to face off against Darth Vader or Darth Maul; the Galactic Game Show, where Star Wars trivia mavens compete in a “Who Wants to Be A Millionare”-type setting; roaming costumed characters from the entire saga, including new bounty hunters, clone troopers, and even Mickey Mouse as a Jedi; and the ever-popular Star Tours attraction.
For a complete celebrity list, see this story here. For a look at some of the exclusive merchandise available at Star Wars Weekends
Thursday, June 10, 2004 Issue #112
Space Battle Recipe
Episode III starts with a bang. The starfleets of the Galactic Republic and Confederacy of Independent Systems are locked in a jumbled brawl of lumbering capital ships and swift starfighters, exchanging fire high in the Coruscant atmosphere.
Hundreds upon hundreds of ships are engaged in this high-stakes battle of the Clone Wars, but the audience will only really follow two small snubfighters into the thick of battle. As Obi-Wan and Anakin dive into the heart of the conflict to carry out a most important mission, they’ll be the camera’s guide through the chaos.
Designing the motion of the revealing opening shot fell to Animatics Artist Euisung Lee, but filling the enormous background battle in the entire scene is a group effort. “We had a brainstorming session about possible cool background battle stuff that can happen,” he says. “We have a list of ideas. I don’t know how many of them are actually in the movie, but we had come up withsome modular background action so that we can pop them into place.”
One of Lee’s most intriguing contributions may be missed upon first glance, tucked away as it is in the backdrop of the action. A triangular Jedi cruiser is locked in a deadly embrace with the much larger Trade Federation battleship, occupying the gap between the battleship’s forward arms and pointing its dagger-like nose straight towards the huge central sphere.
“My thought was that maybe the clones were actually boarding the donut ship,” explains Lee. “There’s an opening in the waist of the Jedi ship. The middle sphere is falling apart. The idea is that they took over the whole thing, and the middle sphere is drifting away from the center.”
A dry-erase board hanging in the Animatics Department serves as a recipe list for otherpossible mini-dramas playing in the background of the scene. Note that not all may not be in the final film. This list instead just represents some of the tantalizing possibilities:
Colliding | scraping starships
Sacrifice ship to break through blockade
Diving formation of assault frigates to save cruiser from swarm
Shockwave causing havoc from large explosion of ship
Shockwave bombs across surface of larger ship causing damage
Shockwave bomb on droid fighters
Tractor beams picking up ships to repair | collision
Pockets of intense debris caused by explosion that heroes fly through
Reinforcements dropping out of hyperspace to help less-than-fortunate ship
Launching and docking tri-fighters | clone fighters
EMP bomb causing loss of power to large ships, out-of-control collision
Vulture droids landing on large ships and attacking
Leaking fuel ignited by ship passing
Combined ray attack
For continued coverage of the post-production process, including in-depth examination of this epic battle sequence and others, subscribe to Hyperspace: The Official Star Wars Fan Club today!
Thursday, June 24, 2004 Issue #113
Report from the Battlefront
The endless storm pelts your armor as you scramble up a rain-slicked ramp. A report from headquarters rings in your helmet — the Confederacy is in danger of taking the Kaminocloning center! If they control this vital command post, it may choke the flow of your reinforcements. A team of droidekas and super battle droids blocks your path, but two platforms away, you see your salvation. An unmanned Jedi starfighter sits unguarded. If you can get to it, it may just tip the balance…
Welcome to Star Wars Battlefront, an action-packed open-ended multiplayer action game that spans the entire Star Wars saga. The game isn’t due out until September, but this past Tuesday, June 22, select members of the electronic gaming press were given a taste of the action to come.
The setting: the woods. Not painstakingly detailed and amazingly rendered foliage, but actual woods in the Presidio in San Francisco. LucasArts transformed one patch of Endor-like forest into a unique gaming event. Stormtroopers and Rebel commandos from local 501st fan detachments were there in full armor and gear, flanking the paths to camo-netted tents that served as gaming stations.
The game supports up to 32 combatants on a battlefield, so to fully experience the potential of Star Wars Battlefront, LucasArts set up a number of LANs and unleashed the press into the firefight. Players could choose from Xbox, PlayStation2 and PC tents, and their stations were each assigned a character name so they could keep track of just who-fragged-who.
Battlefront does away with an overriding story or puzzles for players to solve – it’s raw combat and battlefield adrenaline. Though it can be played as a chaotic free-for-fall, there are definite benefits to teamwork and strategy. Throughout each environment, there are key “command posts” to control, which ultimately determine the number of spawning areas in which new combatants appear. If a warring side — be it Imperial or Rebel, Confederacy or Republic — completely conquers all the command posts on a map, they emerge victorious.
The martial refrains of the Imperial March, the din of blaster fire and roar of explosions filled the chilly San Francisco air as locales such as Rhen Var, Endor, Yavin 4, Hoth and Kamino were opened up for eager combatants to sample. The absolute freedom for soldiers to explore anywhere, and jump into and out of turret emplacements and vehicles was a big hit. These fully textured and detailed vehicles are not just cover or scenery – they are workable battlefield assets, fully controllable armor and air support experienced from a first person perspective.
These vehicles uniquely expand the game experience — they’re not just powered up soldiers. For example, the flight capabilities of the droid and Jedi starfighters on Kamino allow for players to fly below the city surface levels, and enter into combat in the girders beneath.
“If you’ve seen a vehicle in a Star Wars movie, odds are it’s in the game,” says Executive Producer Greg Burrod of Pandemic Studios. There are over 30 different vehicles that appear in Battlefront, one of which specifically underscores how teamwork can make a tactical difference.
“If I jump into a snowspeeder, I’m going to want to take out AT-ATs,” explains Burrod. “Well, from the movies, the best way to do that is to use a tow cable. So, I’m going to need a gunner. Another player will need to jump in, and over my headset, we’ll need to coordinate that attack,” he describes.
Keep checking starwars.com, and especially LucasArts.com for more detailed Star Wars Battlefront coverage and war stories. The game is scheduled for release on September 21 for Xbox, PlayStation 2 and PC. For those wanting a sample, the DVD release of the Star Wars Trilogy will feature an Xbox playable demo of the game.
Thursday, July 08, 2004 Issue #114
Prepare Yourself for Comic-Con
Star Wars fans get ready. It’s going to take some preparation, planning, and maybe a little perspiration to make sure you’re equipped to get the most out of what’s in store for you at this year’s Comic-Con International, coming July 21 – 25, 2004 to the San Diego Convention Center.
Prepare to explore the huge Star Wars Pavilion at the front of Hall D, which will feature a wall-sized screen of exciting Star Wars video footage, plus eighteen Lucasfilm licensees presenting a virtual “street fair” of Star Wars. Many are debuting products or selling Comic-Con exclusive merchandise in the Pavilion. There will be autographs, events, give-aways, and prize drawings throughout the show.
It’s hard to imagine Comic-Con without Steve Sansweet’s Star Wars Spectacular, scheduled this year for Saturday, from noon to 2:00 PM in Hall H. Sansweet will share the inside scoop with fans on the coming original trilogy DVD release slated for this September, and the latest on Star Wars: Episode III. The head of Fan Relations at Lucasfilm has been known to have a few surprises up his sleeve just for Comic-Con fans, and this year should not be any different.
Thursday night, fans can enjoy the works of promising filmmakers in the #3rd annual Star Wars Fan Film Awards at 8:30 in Room 20. There will be special entertainment by Charlie Ross, performer of the One Man Star Wars Trilogy, too. Come for fun, and come for free popcorn while it lasts, courtesy of Comic-Con International.
Friday is Star Wars Day at Comic-Con, repeating a popular tradition of Star Wars panels and news throughout the day. This year, kids can enjoy special Star Wars activities, contests, and prize drawings just for them during Comic-Con Kids’ Day on Sunday.
Pack a schedule, pack a lunch, and prepare yourself for days of Star Wars fun at San Diego Comic-Con.
Thursday, August 05, 2004 Issue #116
Kashyyyk Revisited
The Wookiee homeworld of Kashyyyk has the odd distinction of being a world established in detail by George Lucas, but that has only been explored thus far in the expanded universe. During the development of the original Star Wars, Lucas had planned a journey to the Wookiee homeworld but the evolving storyline and budget realities kept the arboreal world from appearing on the big screen.
Nonetheless, Lucas’ detailed notes about Wookiee ecology and culture became the springboard for a number of authors and artists who weren’t limited by fiscal restraints — any planet can be visited in a comic book, for instance, for the same costs. The Wookiee planet of Kashyyyk appeared in the Marvel run, the Star Wars daily newspaper strips, and even on television in “The Star Wars Holiday Special.”
Finally, the Wookiee homeworld will be given the movie treatment in Episode III. “It’s a tropical, but cool planet,” describes Concept Design Supervisor Ryan Church. “The only real directive we got from George is that they live in giant trees.”
In developing the look of Kashyyyk, the Art Department first turned to the much-maligned 1978 television special to see what had come before. “We watched that on a loop about four or five times, avoided suicide, and went back to work,” laughs Church. Though produced on a variety show scale, the Holiday Special’s Wookiee world (then called Kazhyyyk — pronounced, oddly, as ‘Kazook’) did have an establishing shot of a Wookiee domicile rendered as a painting by Ralph McQuarrie. The set built for the show — the inside of Chewbacca’s home — was a mix of flashy sci-fi tech and carved-from-wood naturalism.
“We wanted to have a sort of high-tech Frank Lloyd Wright feel where the Wookiees incorporated the natural environments into their living conditions,” says Church. “George was very specific about not wanting to see the same thing over and over again. We’re visiting a lot of planets in Episode III, so when we cut to Kashyyyk really quickly, you have to know where you are.”
The end result will be a single city on Kashyyyk that straddles several massive trees. Though other published sources have explored the thickest areas of jungle canopy, Episode III’s location is on the shore of a tree-lined lagoon, offering greater visual dynamics and story potential.
In Episode III, Kashyyyk will be at war, and as such, the Art Department needed to develop Wookiee instruments of warfare. “We wanted it to look distinct from what the rest of the cultures in the Star Wars universe use,” says Church. “Feng Zhu did a lot of these technical illustrations, and came up with a very unique aesthetic. I wanted to come up with a type of vehicle that implied that only a Wookiee could handle it. Like they took some kind of technology that’s out there, and they commandeered it and modified it for their own use.”
If you’d like to see a slideshow of over 40 concept art images of Episode III Kashyyyk, be sure to check out this article, available only to Hyperspace subscribers.
Thursday, August 19, 2004 Issue #117
Gary Kurtz: Risks Worth Taking
Though most fans would find it hard to believe, there was a time when Star Wars was a huge gamble. Gary Kurtz, the producer of the original Star Wars and The Empire Strikes Back, had to face a world of skeptical studios executives who couldn’t fathom George Lucas’ outer space fantasy ever becoming a crowd-pleaser.
“The atmosphere in the studios was not very partial to sci-fi,” recounts Kurtz. Even the most popular sci-fi film at the time had been a meager success in the eyes of Hollywood executives. “2001 had come out in 1968 and took six years to make its money back,” he says.
But Alan Ladd Jr. at 20th Century Fox had enough faith in Star Wars to greenlight the project. “It was the cheapest film that they had on their slate that year; everything else was more expensive, so even if they didn’t make their money back and just broke even, it would be okay,” says Kurtz.
In the almost three-decades since the debut of Star Wars, the movie landscape has changed so radically that the quieter days of 1977 seem almost alien in comparison.
“In the box office takings nowadays, the opening weekend is the key thing. In the ’70s, the style of release was quite different,” says Kurtz. “Most films were platformed, which means they were tried out in a few cinemas, and then expanded over time. In this case, we were stuck, as Star Wars was one of the first films with Dolby Surround sound and Dolby stereo mix. We only opened in cinemas which had Dolby stereo installed, and cinemas were so reluctant that Fox had to guarantee they would recoup the costs of the installation, and said they were willing to pay for the costs of removing the equipment if cinemas didn’t want to keep it!”
From the initial 32 theaters on May 25, 1977, Star Wars’s release grew to encompass hundreds of theaters, but it was still just a fraction of the number of theaters most big films open nowadays. What contributed to its box office success was months, not weeks of steady business. “It was never in more than 600 cinemas at one time,” says Kurtz, “but it played for a long time; some ran the films for six months! You’d never have that these days. A big film will open in 4,000 cinemas and be gone in three months.”
The dramatic uphill struggle to make Star Wars is extensively documented in Empire of Dreams, the feature-length documentary found on the Star Wars Trilogy DVD that debuts on September 21. Kurtz is one of the dozens of personalities interviewed in the film. In the coming weeks, keep checking starwars.com for a more extensive look at the making of this long-awaited DID set as the countdown continues to September 21.
Thursday, September 02, 2004 Issue #118
Shepperton Flashbacks
From August 23 to September 3, Episode III Set Diarist Pablo Hidalgo is in Shepperton, UK, chronicling the 11 days of additional photography for Revenge of the Sith. Here is a classic-themed bonus entry, exclusive to the Homing Beacon. If you’re not a Hyperspace member, you’ve missed in-depth coverage of Episode III since the very first day of principal photography, including a live webcam capturing images from the filming locations. Don’t miss a single day, join now!
A casual stroll through Shepperton Studios reveals its deep roots in the history of cinema. Structures on the lot such as the Orson Welles Building, the David Lean Building and the Korda Theatre give hints to its storied past. Here, Lean shot some of Lawrence of Arabia, Stanley Kubrick shot parts of 2001 and Dr. Strangelove, John Huston shot some of The African Queen. And here, George Lucas is shooting Star Wars …again.
In May of 1976, Shepperton became the Fourth Moon of Yavin for three days of studio shooting. Though Elstree formed the bulk of the studio shoot for the original A New Hope, the production trekked to Stage H in Shepperton Studios to find the space needed for the Rebel outpost.
“Stage H at the time was the biggest stage in England,” recalls Lucas. “They didn’t have the Bond stage here yet. I built a bigger one later in Elstree for Empire, but that’s all we had back then.”
On Friday, May 14, 1976 — a little more than a year before the movie would come out — Star Wars came to Shepperton. Mark Hamill, Carrie Fisher, Harrison Ford, Anthony Daniels and Peter Mayhew were the principal cast members there for the medal ceremony in the Massassi throne room. Joining them were supporting cast members Alex McCrindle (General Dodonna), Angus McInnis (Gold Leader) and Colin Higgins (who appears to have played Wedge in the Rebel briefing scene, though the report lists no character name).
I figured Colin Higgins may be a common name around here, but I had to ask George: “Is this the same Colin Higgins who wrote Harold and Maude?”
“No, that wasn’t him,” George laughs. I’ve brought copies of the Daily Production Progress Reports from those three days of shooting along with me to the re-shoots, to see if they jog any classic Star Wars memories.
An eye-catching detail is the length of the workday. The current Episode III pick-up schedule has days starting at 7:30 am and wrapping at 7:00 pm. In 1976, it’s a different story. On May 14, it’s 8:30 to 5:40. On Tuesday, May 18, it’s 8:30 to 7:35. On Wednesday, it’s 8:30 to 5:30. Furthermore, on Episode III, the first set-up is typically completed within a half-hour of the day’s start. For Episode IV, these three days have set-up times of an hour, an hour and a half, and two hours, fifteen minutes.
How things have changed. “This was the crowd breakdown then?” asks Ewan McGregor, who also examines the progress reports. He looks at what the extras got paid for the Massassi war room sequence.
“Those were the days,” chuckles George. “In those days, you could get a really good dinner for !”
Ewan, who has spent so much time preparing for the fateful duel between Obi-Wan and Anakin, took special interest at the May 18, 1976 report. “Look at this: ‘As per Call Sheet, a rehearsal of the Sword Fight between Sir Alec Guinness and Dave Prowse was held, but the venue was EMI Studios this morning, under the supervision of Stunt Arranger Peter Diamond,'” he quotes. “These are amazing.”
Anthony Daniels, who was present at the ’76 Shepperton shoot, recalls that it was George Lucas’ birthday during the first day. He also recalls the assistant director giving him an important piece of advice on an extras-heavy day. “He told me to have lunch a little early. I said I could wait for everyone else, to which he responded: ‘have you ever seen a crowd of extras rush for lunch?'”
Thursday, September 16, 2004 Issue #119
Behind Empire of Dreams
When documentary filmmaker and producer Kevin Burns began tackling the gargantuan task of interviewing over 40 actors, special effects experts, editors, journalists, friends and George Lucas himself for the 2 1/2-hour Star Wars Trilogy DVD documentary Empire of Dreams, he wanted to give fans more than the typical rehashed back story.
“I really cringe when someone says that Empire of Dreams is merely a ‘making of’ documentary,” Burns says. “Even with all the shows (‘Backstory,’ ‘Biography,’ etc.) that I’ve done in the last 10 years through my company at Fox, I really try not to do a typical ‘making of’ documentary. I’m not interested in how many reels of films were shot on Day 13. I’m concerned with the human story behind the making of a film. And what agony and struggle and curve balls people have to deal with in order to go through the process of making a film. That to me is what’s interesting.”
He wasn’t alone in his thinking. One of the main reasons Burns was able to secure hard-to-come by interviews with such heavyweights as Harrison Ford, Mark Hamill and Carrie Fisher had to do with his unique vision behind the documentary.
“Those are the people who have spent 27 years answering the same 40 questions and have been hounded to death about the films,” Burns says. “They weren’t hostile… they were simply weary and wary of being involved in another Star Wars retrospective.” Burns and Hamill had known each other for quite sometime before he was set to interview the actor about his legendary role as Luke Skywalker, however during their friendship, the Force wasn’t exactly a topic of casual conversation.
“We had been friends for 16 years, but in the time I’ve known him we had never sat down and asked him about Star Wars,” Burns admits. “So it was really odd to sit there with my friend for three hours and conduct a huge cathartic kind of therapy session with him. It turned out to be a great interview.”
Another reluctant interview involved an actor who’s character not only spans the original trilogy, but all three prequels as well.
“Anthony Daniels didn’t want to do the interviews until he spoke to me about his concerns,” Burns recalls. “Daniels had said, ‘I don’t know you and you don’t know me, but I want to tell you right now – I will not do this interview if I’m asked yet again, ‘What was it like to be C-3PO’ or ‘How did it feel to be in Star Wars?’ So please don’t ask me something so inane. I hope to have a level of discourse at a higher intellectual plane than that.’ And for that I immediately had respect for him.”
A&E will air a special 90-minute version of Empire of Dreams throughout the month, including this Sunday. Check local listings for times. The full 2 1/2-hour version can only be found on the Star Wars Trilogy DVD set. For more information on Empire of Dreams and the Star Wars Trilogy DVD, visit starwars.com.
Thursday, September 30, 2004 Issue #120
Golden DVD Memories
Though C-3PO seems to have trouble remembering key events fromone generation to the next, actor Anthony Daniels’ recollectionsare far more precise. With the release of the Star WarsTrilogy on DVD, many of those memories have come rushing back,in crystal clarity thanks to unparalleled image and soundquality and recently unearthed archival footage.
“The very first day out in the desert, I thought there wasgoing to be Hollywood-style trailers, and there was aboy-scout tent.” recalls Daniels. “I stood there andput on my underclothes and then had six people attackme with various bits of the costume and two hours later,I was in pain!”
It took two hours to fit Daniels into the very firstThreepio costume, a process that now, by Episode III,has finally been perfected to just a matter of minutes.”Somebody switched on the light and C-3PO’s eyes lit upand then they pulled back the curtains of the tent andI stepped forward into the rising sun,” continuesDaniels. “The sun was just coming up over the dunes,and just hit my costume. Around me, all the crew –Americans, Europeans and the local Tunisian people –just stopped work and gazed. It was his greatest moment,but from then on we had to start filming and was all abit down hill from then on!”
What coaxed Daniels into the uncomfortable golden suitwas the poignant strength of a concept painting byRalph McQuarrie, depicting the lonely droid standingin the sprawling desert. Daniels says he felt akinship with the droid, particularly when it cametime to shoot the desert sequences.
“You have to realize that the cameras were about amile away and Artoo was empty and being pulledalong by someone with awire. The wind was blowing.It was cold. I’m all alone. I can see people at thecamera, and they’re going to wave at me when they’reready. I’m looking around, and there, very, veryclose to me, is a Tunisian desert person — a realone, not someone George had made up. With a facelike a million old leather handbags all sewn together,he was looking at me in this strange way.”
Daniels likens the experience to the classic scene inE.T. The Extra Terrestrial when young DrewBarrymore sees the alien for the first time. “It wasthe same. We both went, ‘AHHH!’ I looked at the cameraand I looked back and he’d gone. He absolutely meltedback into the sands. That was a very bizarre experience.He’s in some village now saying, ‘And then there was theday when I saw the gold god…'”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-06-20 02:52:14.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-04-05 08:00:53.
Episode No.: 59 (Season 3, Episode 15) Production No.: 309 (Season 3, Episode 9) Original Air Date: January 28, 2011
“Balance is found in the one who faces his guilt.”
Written by Christian Taylor
Directed by Steward Lee
Cast:
Matt Lanter as Anakin Skywalker
James Arnold Taylor as Obi-Wan Kenobi
Ashley Eckstein as Ahsoka Tano
Lloyd Sherr as Father
Adrienne Wilkinson as Daughter
Sam Witwer as Son
Liam Neeson as Qui-Gon Jinn
Pernilla August as Shmi
Dee Bradley Baker as Rex
Tom Kane as the narrator
Synopsis: A mysterious force draws Anakin, Obi-Wan and Ahsoka to a distant planet, and its inhabitants — a family of exceptionally powerful Force-wielders — in an attempt to determine whether Anakin is truly the Chosen One. The patriarch of this family, known only as the Father, has spent ages maintaining the balance between his Daughter, who is strong with the light side of the Force, and his Son, who aligns with the dark. The Father reveals his days are numbered, and he seeks Anakin to take his place as the fulcrum of this balance. A series of tests proves that Anakin is capable of controlling both offspring, as the Father does, but Skywalker refuses to take the Father’s place.
This trilogy of episodes dives into concepts of the Force and ancient Jedi prophecy like never before, and represent an unusually deep exploration direct from George Lucas of some of the saga’s biggest concepts. While there will undoubtedly be questions about how much that is experienced in the Mortis realm can be defined as “real,” the answers will surely depend on your own point of view.
The Mortis monolith seen at the start of the episode is over five kilometers tall, wide and deep.
As the keeper of the balance, the Father quite literally sits at the center of a scale-like statue, with gong-like discs emblazoned with icons representing the daughter (to his right) and the son (to his left). Flanking this are statues of their beast forms: the griffin and the gargoyle.
In addition to notable guest appearances by Liam Neeson and Pernilla August, this episode also stars veterans of Star Wars: The Force Unleashed in key roles. Sam Witwer, who played Starkiller, plays the Son, while Adrienne Wilkinson, who played Maris Brood, plays the Daughter.
The Father describes his family as anchorites. Lest anyone think this is a proper term for a species or culture, it isn’t. This uncommon word, never before spoken in Star Wars, an anchorite is someone who has withdrawn from society to become somewhat of a religious hermit. The only term that so far describes the Mortis beings are “Force-wielders”.
Although the Force-wielders are intentionally depicted as vague and mysterious, their animation models nonetheless have the following definitions: The Father is 2.48 meters tall, the Daughter is 2.13 meters tall, and the Son is 2.2 meters. The Daughter’s griffin form stands 2.58 meters tall, while the Son’s gargoyle form is 4.79 meters tall. They both have wingspans over 11 meters.
Slight refrains of John Williams’ Episode I score can be heard during Qui-Gon’s appearance, as well as the Force theme when Obi-Wan speaks of Anakin
The Republic fleet officer seen during the newsreel is not named in the episode. He is Admiral Tenant.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-07-11 12:00:31.
Are you ready to be transported to a galaxy far, far away? Join the adventure with the official novelization of Star Wars: The Force Awakens, directed by none other than J.J. Abrams. This epic blockbuster comes with a bonus: two tie-in short stories, “The Perfect Weapon” by Delilah S. Dawson and “Bait” by Alan Dean Foster.
Get ready to immerse yourself in a world that first captured our hearts over thirty years ago. The Force Awakens brings back beloved characters such as Princess Leia, Han Solo, Chewbacca, C-3PO, R2-D2, and Luke Skywalker, while introducing us to exciting new ones.
But don’t be fooled, this adventure is not for the faint of heart. Evil does not easily relent and peace can be fleeting. However, the simple belief in good can empower ordinary individuals to rise up and meet the greatest challenges.
New York Times bestselling science fiction master Alan Dean Foster has created a thrilling novel adaptation that goes beyond the movie experience. With additional scenes and insights into the characters’ thoughts, he paints a broader picture of the galaxy.
The Washington Post raves that Foster not only evokes entire onscreen worlds but also gives us glimpses of an even more vast, unseen universe. And Coffee with Kenobi confirms that Foster captures the spirit of the film while presenting additional information that helps answer some of the questions that linger.
So, what are you waiting for? Get ready to experience the thrill of Star Wars: The Force Awakens novelization and let the Force awaken within you.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-05-08 16:40:04.
Welcome to Colour Me Star Wars. A collection of articles from the archives of *starwars.com no longer directly available, in which there are a variety of PDF Files for you to download, print off and colour in.
Simply click on the image to open/download the PDF
Enjoy
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-02-09 14:00:50.
Ever since 1980, when the second issue of an industry magazine called Cinefex gave extensive coverage to the making of The Empire Strikes Back’s special effects, I’ve pretty much been an fx geek. Setting up models against a blue screen — state of the art for the special effects industry in the ’70s and ’80s — the artists at Industrial Light & Magic would create the X-wing run down the Death Star trench, the snowspeeder attack against the AT-ATs, and the speederbike chase through the Endor forest, to name a few. These set-ups would include the models, the pylons propping them up, stage lights, the blue screen, and of course the camera — items that recently became available in an auction staged out of the old ILM facility in San Rafael, California.
Naturally, as an effects junkie and a resident of the Bay Area, this was destined to be a red-letter day.
Large crate from the ILM stage containing blue screen material
Because ILM has gone almost exclusively digital in the last decade or so, it shed off its modeling division a few years ago, with the new owners inheriting much of the old studio supplies that had served ILM for so long. But with the new studio recently disbanding, all the old lights, cameras, editing tables and booms — not to mention tables, desks, and even the contents of their drawers — were going to the auction block. With hundreds of lots available — several of which were literally room-fuls of stuff — there was a lot to scrutinize.
Pouring over scores of photos depicting the tools that created some of the most memorable effects shots in history, I’d marked about ten items of interest, two of which I and a colleague were ultimately able to win. I didn’t get everything I’d hoped to, but was glad to be able to take home a little piece of history in the end.
Below is a selection of some of the more interesting pieces of last week’s auction, at least interesting to those with a bent for analog-era special effects (Note: the photos below are a combination of our on-site photos and those posted by the auction house).
The “Vista Cruiser” motion control head used for Return of the Jedi
Stage lights and stands
An old ILM label affixed to a light stand
ILM stage blocks
A label indicating this piece was once owned by the Maker himselfThe “Nikon-flex” camera used to shoot the mine car chase in Temple of Doom
Large lights marked “ILM”
An editing table allegedly once owned by George LucasDirector’s chair allegedly once used by ex-ILM alum and Mythbuster Adam Savage
A trio of model pylons for shooting against blue screen
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-11-04 16:32:17.
The Lucasfilm Archives, justifiably renowned among legions of fans as the final resting place for everything from Darth Vader’s lightsaber to the Holy Grail that just eluded the grasp of Indiana Jones, is much more than just a prop mausoleum. It’s an active private collection where on-going programs of conservation and restoration ensure that precious items that aren’t really made to last, but that have become icons of popular culture, can survive for future generations to enjoy in exhibitions around the world.
And in an age where the “common wisdom’ had it that digital technology would replace the need for most hand-built props and models, the opposite seems to have happened. The Archives has grown larger and more sophisticated in the wake of Star Wars: Episode I The Phantom Menace than at any time since it was established shortly after completion of production of Return of the Jedi. “This is truly a unique collection” says Paloma Anoveros, the Collection Manager since October 1996. “Most production companies don’t keep the props, costumes and models that they generate for films. But I think that since Star Wars was a trilogy, the idea of reusing objects made sense. Later it became clear that these were films that were making an impact, and that these objects had an extremely iconographic power in our culture.”
Most Lucasfilm movies are represented in the Archives: The Indiana Jones Trilogy, the Star Wars films, Willow, Tucker, and even American Graffiti.
With the initial success of Star Wars, and the immediate realization that a second film would be made, Industrial Light & Magic kept a number of the props from the first film to see if they could be used again. It did the same thing for The Empire Strikes Back. The production company also sent some of the large pieces back from England for storage in California. But it wasn’t until around the time of the taking of a very famous photo–George Lucas amidst a sea of some of the most famous spacecraft, droids and other props from his trilogy–that Lucas decided it was time to set up a proper Archives.
It was also around that time that some of the earliest exhibitions of Lucasfilm props took place: The World Science Fiction Convention (Los Angeles, 1984), The Star Wars 10th Anniversary Celebration (Los Angeles, 1987) and several Marin County Fairs.
The first Archives was a makeshift rental in an industrial park, but at least it served as a gathering spot for all of the props, costumes, models and artwork. Several years later, the first climate-controlled Archives building was erected. A second structure has been added to accommodate Episode I costumes and props including the massive miniatures such as Theed city and the Mos Espa Arena. Currently, the Archives take up about 50,000 square feet of space.
The Archives also has a film department which houses production elements such as dailies, original sound recordings and continuity reports and audition reels and outtakes. The daily operations of the film archive include providing requested materials to departments such as Production and Publicity, while safeguarding the transition of materials to a cool, dry environment which will keep them protected for years to come.
“A normal museum usually grows steadily,” Anoveros says, “But we grow tremendously in spurts. Last year the collection more than doubled due to Episode I and other collections, so we have to be creative on how to address issues like this.”
Anoveros’s background is in artwork conservation and collections management. On her staff are two full-time model and costume archivists (Danielle Roode and Susan Copley), a film archivist (Sandra Groom), and project personnel like interns from museum studies programs.
Despite her museum and conservation background, Anoveros knows that, first and foremost, she serves an active film production company. “This is very much a collection in use, with props and models that may be needed at any time for production,” she says. “My role is not to prevent use but to minimize damage while things are being used. So I talk to the person who needs something for reference and ask, ‘Do you need the actual object, or would a great photo do?’ Or if it’s for filming, I make sure it’s packed and transported correctly and handled properly to minimize damage.”
For Episode I, the Archives got requests early on from the Art Department for props for reference for continuity purposes. It sent large amounts of material to Leavesden Studios outside of London for use in the actual film–everything from masks and costume to R2-D2 units and Luke Skywalker’s original landspeeder. A little closer to home, ILM borrowed props for blue-screen use or for reference for computer-graphic use. All of it needed to be logged, tracked, packed, shipped, and eventually brought back.
“A very important aspect of what we do is cataloguing the objects” Anoveros says. The Archives is implementing a bar code system because objects move in and out so quickly during filming. Then, if it needs to be sent out it can simply be scanned. Among the challenges faced by Anoveros and her staff is that objects built as film props, for the most part, aren’t built to last.
“We have modern materials and no one knows how they are going to perform long-term,” Anoveros says. “Many of these objects are fragile, and meant to be used under careful supervision in front of blue screen, and it’s a continuous challenge how to preserve them. For example latex, used widely for masks and creatures. There is no treatment for deteriorated latex. We try to provide stable environmental conditions and appropriate support for their preservation. Once latex deteriorates there is no treatment to recover it.”
Currently, the Archives doesn’t perform restoration work on-site, but hires trained professionals when necessary. “Sometimes we get work done at the ILM department where they created the actual object, or we contract it to conservators in the field who are experts in different materials,” Anoveros says. The Archives keeps a priority list based on how important a piece is, whether it might go on display at some point, and whether it will deteriorate further if it isn’t fixed.
“We try to focus on preventative conservation, which is avoiding damage before it happens to objects,” Anoveros says. “We try to keep things in stable environmental conditions by keeping the temperature at a constant 65 degrees Fahrenheit and 50-55% relative humidity. We have implemented a pest management system to prevent pest infestation. And in terms of storing objects, we try to provide the proper support for all objects, like costumes and masks to make sure they don’t sag or stretch and deform.”
The Archives collection is incredibly diverse. “We have models from full size spacecraft to miniatures, and from screen quality to foam-core prototypes,” Anoveros notes. “We have traditional costumes from Imperial officers to incredible Queen Amidala gowns to Gamorrean guards with all the foam layers of ‘fat.’ There are thousands of pieces of concept art and production paintings. There are original matte painting. These are usually done on glass, some are on board and some very large ones on canvas. This section of the collection isn’t likely to grow since matte painting are now done digitally.” The Lucasfilm Archives has multiple copies of some objects. “It’s just the nature of production,” Anoveros says. “For example, look at all of the version of R2-D2. One was worn by Kenny Baker and is considered a costume; one just has the ability to turn its head; another has the ability to drop its third leg. So these all add history to the collection.
One of Anoveros’s most weighty recent responsibilities was proposing what to keep for the Archives from Episode I. “I started first looking at the objects keeping in mind the issues of significance, quality, storage, transportation, and maintenance costs. The few pieces we could not keep-like the really large sets-we documented really well.”
In the last few years, much of the time of the Archives staff has been devoted to organizing public exhibitions of the treasured memorabilia in conjunction with Lucas Licensing Ltd., another unit of Lucasfilm. “Since we are a private collection that does not have the facilities to be able to be open to the public, we try to take part in well-organized public museum exhibitions when possible,” Anoveros says. In the last several years there have been two very popular separate exhibitions in Japan and one in San Francisco. There was even an amazing three-day exhibit at the Star Wars Celebration fan convention in Denver last May.
But the real attention getter was the year-long National Air and Space Museum’s Star Wars: The Magic of Myth, which is currently on a two year tour of U.S. museums organized by SITES. Coming up in April in London is a similarly ambitious exhibition, The Art of Star Wars, at the Barbican Art Centre.
“Currently, the exhibitions have been taking 90% of our time,” Anoveros says. “Of course, that slows down once the exhibit goes up, but when you’re moving 250 objects, that takes a lot of time. We work with the organizing institution in terms of developing exhibit plans and guidelines, and we give suggestions of what we think might work. We think we know our fans and what they expect to see. It’s a continuous dialog to develop the curatorial point of view, and we participate actively with them in selecting the objects.”
High on Anoveros’s agenda is better maximizing her existing space as the calendar pages keep turning. Before too long, she’s going to be getting a telephone call from Episode II Producer Rick McCallum: “Paloma, I’ve got a bunch of stuff for you to take a look at!”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-06-25 13:24:52.
He was Senator Palpatine in The Phantom Menace and the Emperor in Return of the Jedi. Now, in an exclusive Insider interview, Ian McDiarmid talks about bridging the gap as Supreme Chancellor Palpatine in Episodes II and III of the Star Wars saga.
When Darth Vader first burst on the scene in 1977, storming into the Rebel Blockade Runner amid smoke, stormtroopers, and blaster fire, it was impossible to think of him as anything but the ultimate villain of Star Wars. It seemed there could be no soul darker, no mind more evil, no heart more cold.
That was before we met the Emperor.
As Darth Vader himself put it, “The Emperor is not as forgiving as I am.”
Sure enough, in Return of the Jedi, we learned quickly that Vader was but a pawn in his master’s dark game of galactic domination. The Emperor, from the moment he first touched down on Death Star II, made it clear that it was he who was in charge all along. By the end, we saw that Vader could actually be a hero, and that the ultimate villain of the Star Wars saga was a hunched-over old man with piercing yellow eyes, black robes, and a distinctively chilling voice.
To pull off the crucial role of the Emperor (who first appeared briefly as a hologram voiced by Clive Revill in The Empire Strikes Back), George Lucas and Jedi director Richard Marquand turned to Ian McDiarmid, a charismatic British stage actor then in his mid-30s. McDiarmid sunk his teeth into his first major film role, emerging from marathon make-up sessions to create a modern day icon of cinematic evil.
No wonder that 16 years later, Lucas again enlisted McDiarmid to play a young Senator Palpatine in Star Wars: Episode I The Phantom Menace, making him one of the few performers from the classic trilogy to reprise his character in the prequels.
Once again drawing on a tremendous reservoir of experience in the theatre, McDiarmid (who in the meantime had also appeared in the Frank Oz-directed comedy Dirty Rotten Scoundrels and the Oscar-nominated Restoration) played Palpatine as a smooth charmer who manages to maneuver Chancellor Valorum out of office’ and himself in’ even as his home planet of Naboo is under siege, and all with a smile on his face and a spring in his step.
Naturally, McDiarmid returns for Episode II, luxuriating in his character’s new position as Supreme Chancellor and looking forward to continuing his rise in Episode III. No longer the new kid on the block, McDiarmid is now a Star Wars vet and fan favorite from both the classic and prequel eras.
In between filming Episodes I and II, the Scottish-born actor, an early drama school classmate of Denis Lawson (Wedge), took a role in Tim Burton’s blockbuster Sleepy Hollow (with Star Wars actors Christopher Lee and Ray Park) and continued to focus on running the Almeida Theatre, the thriving and popular North London playhouse where he serves as joint artistic director with Jonathan Kent.
The duo were awarded the Theatrical Achievement of the Year award by London’s Evening Standard in 1998 for their work transforming the once-obscure playhouse into one of the region’s most acclaimed theatres.
McDiarmid was starring at the Almeida as Prospero in Shakespeare’s The Tempest when the Insider caught up with him. The production was the last at the theatre before a 14-month renovation project, during which time the Almeida will continue to produce plays at a converted bus station across town.
The last time we interviewed McDiarmid (Insider #37), Episode I hadn’t come out yet, and we had tons of questions about Return of the Jedi. But this time, the first thing we wanted to talk about was Episode II — even though so much about the story is still top secret.
Let’s get this out of the way right off the bat. There is a lot about your work in the prequels that we can’t talk about yet. Why is it necessary to keep so much about Palpatine a mystery?
The principal answer to that, of course, is that he is a man of mystery. That is how he exercises, maintains, and increases his power — by choosing what he’s public about. He’s the great political manipulator of all time.
I found it interesting in Episode I to watch the wheels turning in Senator Palpatine’s mind. We sense he’s up to no good, yet we never see him actually do anything sinister.
Yes, that’s probably the most interesting aspect of the part for me. Palpatine appears to be a hard-working politician — and when you say the word politician, immediately you think about equivocation, which is the nature of the job. But at the same time, I know that underneath all that is an evil soul. The undercurrents are always there in his mind and in his gut.
Everything he does is an act of pure hypocrisy, and that’s interesting to play. I suppose it’s rather like playing Iago. All the characters in the play — including Othello until the end — think that “Honest Iago” is a decent guy doing his job, and he’s quite liked. But at the same time there’s a tremendous evil subconscious in operation.
The Exercise of Power
How do you as an actor convey trustworthiness to the characters around Palpatine while simultaneously signaling to the audience not to trust him?
I suppose that, in a sense, he is hyper-sincere — defensively sincere. He is a supreme actor. He has to be even more convincing than somebody who isn’t behaving in a schizophrenic fashion, so he’s extra charming, or extra professional — and for those who are looking for clues, that’s almost where you can see them. He’s super-sincere.
There’s a moment in one scene of the new film where tears almost appear in his eye. These are crocodile tears, but for all those in the movie, and perhaps watching the movie itself, they’ll see he is apparently moved — and of course, he is. He can just do it. He can, as it were, turn it on. And I suppose for him, it’s also a bit of a turn-on — the pure exercise of power is what he’s all about. That’s the only thing he’s interested in and the only thing that can satisfy him — which makes him completely fascinating to play, because it is an evil soul. He is more evil than the devil. At least Satan fell — he has a history, and it’s one of revenge.
But the Emperor — well, I don’t know all the details, but who does of the Sith? — is an independent agent who just lives for the exercise of power. He doesn’t know what scruples are, let alone have any. The only emotion that manifests itself truly is the one seen just before he meets his end, if that’s what he meets, in Jedi — and then that’s pure anger, when he realizes that he hasn’t succeeded in manipulating young Skywalker. So he has to kill him, and he tries to do that with unadulterated fury.
He has no sorrow about his mistakes, just pure anger?
Just anger. And his great strength is that he’s not fearful, which of course is also young Skywalker’s great strength, and ultimately Vader’s too. It’s understanding both sides of fear — how it’s important not to be fearful in order to not stop yourself from doing things you believe and know to be right. At the same time, it’s on the dark side — terror is what he specializes in. It’s what motivates him and governs his every action — his understanding of the nature of terror. He believes that everybody can be terrorized, or seduced by one thing or another.
But he’s ultimately proven wrong.
Yes, he is, but not until the end of the movie, at the very critical moment — as he succeeded with the father, will he succeed with the son? And he doesn’t, because the father refuses to let him succeed with the son — which is what makes it fascinating.
Did you ever sit down and discuss Palpatine’s backstory with George Lucas?
No, not really. But it’s what I feel to be true about the part — and by and large, I think it’s the same instinct that George has responded to.
But as George says, the fans always know what’s going on because they’ve absorbed the story in all its detail. You can sort of work it out. The story hasn’t changed. It’s a story George set out to tell when he made Episode IV all those years ago, and now he’s just telling it.
Do you know for sure whether you’re doing Episode III?
Yes, I will be doing Episode III, and that is now a fact.
Has he given you a specific idea about how Palpatine will evolve in Episode III?
He’s always said that Episode III will be the darkest. George feels people won’t necessarily like it because of that, but my feeling is the reverse. I think they’ll like it even more, because I think people are fascinated by the whole dark side of the saga. That’s why Vader is so interesting. He’s complicated, as we later find out. It’s that apparently seductive darkness that fascinates people. They want to know more about it. They’re not attracted by evil, but they’re attracted by the nature of it. It’s a very interesting thing to observe.
Why do you think people are so intrigued by evil characters?
I don’t know, but I think it might go back to your initial question — because it’s mysterious. It’s underneath. Milton, when he created Satan in Paradise Lost, which is one of the greatest creations in all of literature, made Satan as evil as Satan should be. But at the same time, Milton found him sympathetic as a soul in torment — his best poetic writing is for that character.
But that’s not the case with the Emperor, which makes it so interesting. He doesn’t have any of those potentially redemptive qualities. He hasn’t fallen. I imagine he’s evil from birth, which is a terrible thing to imagine. He’s not human.
So he has no awareness of how different he is from other people?
No — no conscience, none of these things. He’s untrammeled by humanity, by any feelings of guilt or responsibility or any of these things that bother all of us to a degree. And that’s why, up to a point, he’s entirely able to exercise his will. Of course, he’s immensely clever, too.
When you were shooting Episode II, were you thinking about how you were going to evolve the character from film to film?
I don’t really think about this. I play the lines, in the hope that something will emerge that’ll be interesting and useful to the movie. That’s what you do between action and cut, in these short bursts that are called scenes. But that’s what acting is — it’s about responding to the moment. And then you abandon it to George — but that’s one of the things I like about film. It’s the opposite from the theatre. You surrender your performance for other people to choose bits from, whereas in the theatre, you’re in control of the whole part, every evening, and the director moves to one side. It’s neither better nor worse — they’re just different experiences, and I find them equally fascinating.
A Return in Episode II
How has Palpatine — now the Supreme Chancellor — changed between Episode I and Episode II?
Well, we’re about 10 years on from Episode I, so he’s had a chance to get on with it. Of course, his status has obviously gone up, because his office is better. The power has now manifested itself. His office — through the windows, there will be lots of stuff added later on — was a big set, a real power base.
The costumes, too, have got much more edge to them, I think, than the mere Senator had. So we see the trappings of power. And I’m also slightly aged. In the last film, I had a fairly standard make-up on, but now, they’re starting to crinkle my face.
I’m sure it was still easier than the make-up you were under for Return of the Jedi.
Yes — that was a four-hour job, initially, although we got it down to about two-and-a-half in the end. But this was just a little bit of latex here and there, a little bit of skin-scrunching.
The last time we spoke (Insider #37), we talked a lot about Return of the Jedi. So this time, I’m just wondering, nearly 20 years later, what sticks out most in your mind about your first Star Wars experience?
Actually, I looked at it again the other day, because I was watching the re-issue of the three videos, and I thought, “Oh God, there’s such a young person underneath all that.” I have nothing but happy memories, because, as you know, it just happened out of the blue. I met George and I didn’t know what the part was or what I’d be required to do, because it was very secretive in those days. I just knew that he was called the Emperor, which didn’t sound bad. And I was right. I also remember I liked that chair.
What can you tell us about your latest Star Wars experience on Episode II? I understand you were in the first scene shot.
Well, the script came to us quite late, but I knew I was going to be in the first scenes because of the nature of the scheduling. I wondered if it might be because I was in the first scene shot for Episode I, or if it was coincidence, but indeed I was in the first filmed scene of Episode II.
There I was, with this new but absolutely committed and fantastic Australian crew, on that first day. Of course, everyone was properly nervous. I, at least, knew what it was like to stand on a pod against blue screen because I’d done that in Leavesden [for Episode I]. But I didn’t know what it was like to stand in the Supreme Chancellor’s pod, because that belonged to Terence Stamp in the last movie — so that was new.
We had a whole 12-hour day of filming, two scenes, on me, with a lot of speeches to do. So I had a bit of an opportunity to re-familiarize myself with [the character], in a highly pressured context because it was the first day, with a completely new crew. It was scary, but it was also exciting. Quite often, when the atmosphere is like that, when a lot is demanded of you, you sometimes find you have a little more in yourself than you thought you had. I hope that was true of me on the first day.
You had to rise to that occasion.
Yes — quite literally, because I was so many feet up in the air!
What was the mood like on that first day of shooting Episode II?
Well, it was very good, but I had the supreme advantage of being familiar with the set and knowing George and Rick and most of the team. But like everyone else, I didn’t know the Australian crew, and they of course didn’t know George because he had not long arrived. So they didn’t really know what to expect, and they were, as usual, thinking, “Oh my God, it’s Star Wars,” as everybody does.
But it was a great, practical day, and we got everything done that we needed to do. They work very hard — that’s the way Rick runs it and the way George likes to work, and I don’t think it’s a bad thing. You really do pump it out over a short period. The pressure is there all the time. But I like that — I always work better under that kind of pressure.
It seemed like, despite the pressure, everybody on the set was very friendly.
Oh, yes. The atmosphere was great, and it was terrific being in Australia. I’d never been to Australia before. It was a big difference from being down the road in London, but Star Wars and Australia go together very well. There’s something about the whole atmosphere there. The people are terrific — they’re so full of life, and they have a highly developed sense of the absurd, which always helps.
How long were you in Sydney?
I was out for a period of just under a month initially, and then I went back to do another scene a few weeks later. So I was there for about five weeks in all.
You mentioned the script coming in at the last minute for Episode II. How much time did you have with it before you started shooting?
Well, the script was very late indeed. I arrived in Sydney on a Wednesday, and I was given the script when I got off the plane. There wasn’t one available before that. And then we were shooting on Monday. I thought, inevitably, it will be in the Senate, and I’ll have some long speeches, and that was indeed the case.
Does it affect your acting when you don’t have much time to refine your performance?
Everybody likes to get it as soon as possible so they can immerse themselves in it, but I knew the situation. I was staying in a friend’s apartment who wasn’t there, so I had the peace and quiet to work on it over those few days, which is what I did.
Of Acting and Actors
What did you think of the script when you finally got it?
I liked it very much. George had always said that Episode II would be a love story, and it has a real sort of courtly delicacy about it. The whole relationship between Padmé and Anakin is very moving and delicately done, but it’s also quite passionate. It’s a strong relationship and a strong attraction that they have, and that’s present in the script. Episode I was the introduction, the grand overture to the whole project.
Episode II is the big step of the story, when they get together and when Anakin learns. He’s a great and fast learner and has a tremendous instinct. He grows up very quickly, perhaps too quickly.
When you first read the script, was there anything in there where you thought, “Oh, I can’t wait to do this?”
Yes. I could see how the character had developed. He wasn’t seeking a power base — he had one. So there was the whole notion of being able to enjoy that and use that fact to take things further. In the previous film, I had to try and persuade people, but now he’s more at home and more centered, and he has to do less. That doesn’t mean to say that he doesn’t go about things in a persuasive way.
Was there anything unique about shooting Episode II, or was it just business as usual for Star Wars?
It was nice to be able to have more to do with some of the characters — for example, to have a scene with Sam Jackson. And to be in the same movie as Christopher Lee — that’s almost an ambition realized, as far as I’m concerned, because I think he’s one of the two aristocrats of screen menace, along with Peter Cushing. I like to think I’ve picked up a few tips from him over the years. His Dracula — I’m sure he’s sick to death of hearing about it — is one of the great cinematic creations.
He’s a terrific man, charming and amusing and highly sophisticated. I think he’s particularly pleased to be in the movie because Peter Cushing, who was his good friend and working partner for so many years, was in the original Star Wars movie. I think that’s somehow appropriate and quite moving.
What was your first impression of Hayden Christensen, the new Anakin Skywalker?
I watched a rehearsal he had with George and Natalie, and I could see immediately that he is a fine actor. It was also immediately apparent that they had a real acting rapport and chemistry. It was great to see Natalie again, too, because she’s so wise. That’s the word I always think of with Natalie. She’s not very old, but she has a maturity that I really admire.
To me, one of the greatest little moments in the last film was your brief encounter with Anakin — and it was one of the last scenes shot, just a couple months before Episode I was released.
Did you take as much delight in playing that scene as your character took in telling Anakin — that he’d be watching his career “with great interest?”
Yes, the scene with Palpatine and Anakin. I tried not to put too much into that. George said, “Just say it,” and of course, he’s quite right. Knowing what it really means, it takes care of itself. And once again, the character was being charming — a boy had served his planet well, and he was acknowledging it, and that was it.
I think George had originally thought that we shouldn’t meet, and then having seen it all together, he thought that we should recognize each other, but just in a casual way. We filmed that one Saturday morning, very much later, and then I went to do some ADR [additional dialogue recording] work in the afternoon.
Did you notice any difference in George as a director from Episode I to Episode II?
I suppose just an increasing sense of relaxation. I know he initially hadn’t decided that he was going to direct both II and III, but he did say during I that he was really enjoying working with the actors. As far as I’m concerned, it’s entirely preferable, because then you have a direct line, as it were. Also, he doesn’t say very much, and I like that too, because what he does say then is entirely specific. That’s helpful, because the more specific a director can be, the more helpful he is.
You also recently worked with Tim Burton on Sleepy Hollow. What was that like?
It was the same kind of atmosphere. Tim — and George is like this too — would see something that happened, or that you were doing, and go for more of that. So it was a process that was always evolving. It wasn’t as if you were just filming a preconceived storyboard. You did feel that it was happening in the moment, which is when acting is really good. You feel that each take could be something fresh.
Other Projects
Sleepy Hollow brought you back to Leavesden Studios, where you shot The Phantom Menace with much of the same crew. But how was making Sleepy Hollow different from shooting Star Wars?
It was nice to play a character who was completely different from the Emperor. I like to play a character with fear. Poor Dr. Lancaster, he’s always in a state of terror — and he has good reason to be, because they’ve all behaved badly and they’re waiting to be found out. He was corroded by guilt. He couldn’t be farther away from the Emperor, who doesn’t know the word — he knows about corrosion, but he doesn’t know about guilt.
It was also interesting because there were enormous sets in that film. There was a whole forest in Leavesden as opposed to just sections, which we would have had in Star Wars. There was some blue screen, but not much. They built the whole village, which was truly spectacular. It looked very theatrical — I kept thinking, “There are so many plays we could do on this great forest set.” So from that point of view, it was completely different. But in its own way, the production design was as exciting as Star Wars.
Does having the set there in its entirety make a difference when you’re acting?
It doesn’t. They’re terrific to look at, but you’re always filming in small sections anyway. Movies are always done in small nuggets, and everything in front of you is a kind of chaos — it’s machines and people staring, and willing it to be right, and doing their best to make it right. Sets on movies, to me, are always about small contained areas. So it doesn’t matter whether something’s going to be filled in behind you later or whether it’s the actual thing. It’s a tiny corner of order among the chaos, and that’s one of the things I like about movies. Because if the camera moved two inches to one side, you would see how absurd it all was. You just have people standing there scratching their heads or chewing gum.
I hear that your current stage production of The Tempest has nearly movie-level special effects. Is it true you’ve got rain coming down, and you’re kind of destroying the stage and not really worrying about the damage?
Yes, well, we have some renovation work to do on the theatre. Part of the project is we need a new stage and we had to raise the roof. So we thought that this was the perfect play to go out on, because as you know from The Tempest, Ariel should fly, and we thought it would be great if he could not only fly but swim.
So the whole of the stage is a giant water tank. It doesn’t look like that to begin with — it looks as if we just put some water on the stage and built a pond, but we haven’t. We’ve sunk it. There’s a wonderful moment when Ariel actually dives in and swims, and the audience thinks, “Why hasn’t he hit his chin?” We make it look as if it’s very shallow and then he completely disappears. We can almost do it like the movies, but in theatrical terms. We can make people gasp, and I’m happy to say they do.
We’re on until the theatre closes down, and I wish we could do it more. Various people have said, “Why don’t you come and do it here?” And we say, “OK, but you’ve got to take your floor out and put a giant water tank in.” And they go, “Oh, well, maybe not.” It’s a one-opportunity show — unless there are other theatres in a state of partial renovation.
In the last few years, you’ve guided the Almeida to become a major theatrical force in London. How do you decide which projects to take on?
For this tiny theatre in North London, we’ve always tried to re-invent ourselves. Once you do something people seem to like, we think not, “How can we do that again?” but, “How can we do something different?” The happiest sight really is on the final performance of a show. It’s sometimes sad, but as you’re watching the set come out, at the same time you’re watching another new set come in. And it’s that process of always going on to the next thing that I think is the essence of theatre.
Do you ever have time to relax?
Well, I had a few days in Australia. That was quite nice. I had a week between filming and I went to Melbourne, so that was a week. As far as possible, I try and keep Sundays free to do very little, or nothing. But I feel if I had too long to relax, I’d stop. The body would wind down, and I wouldn’t be able to wind it up again. I understand why George can’t wait to get into the editing suite, because although it’s intense, it’s also relaxing, because it’s what you want to do.
Star Wars has been so popular for so long. Do you think it’s something that will remain in people’s minds for years to come?
I think it’s entered the general consciousness. Just listening to kids talk about The Phantom Menace, and seeing them respond, one does feel that, as George has always hoped, this is a myth that will continue and which succeeding generations will take different things from. I’m confident about that. It’s a great story, and that’s always what does it to people. A great story is what we need.
You mentioned kids who were into The Phantom Menace. Since Episode I, are you recognized more on the street than you were before?
I’m happy to say not nearly as much as I thought. Yes, people come up now and again, but I can still go on public transport, which I quite like doing. Most people who do come up to me say, “It can’t be.” To which I say, “I guess you’re right — it can’t, it isn’t.” And they say, “Oh, OK, sorry.” Now, of course, the minute I open my mouth, they recognize the voice. Then they realize, but by that time, I’ve gone onto another tube.
I was once chased through a tube station. They were saying, “You’ve got to stop, you’re the Emperor, you’ve got to stop.” And I managed to run faster than them. They only wanted my autograph — it wasn’t anything sinister. I thought, “This is ridiculous — why didn’t I just stop and give my autograph and move on?” But it had gone too far by then.
So when you’re not running from autograph seekers, or running a theatre, you’re on call for possible Episode II pick-up shooting and looking forward to Episode III?
Yes, if it’s needed, I’ll be very happy to go. And I’m certainly looking forward to Episode III, but that’s a while away. I’m looking forward to what must inevitably happen in Episode III — and let’s say no more than that.
by Scott Chernoff
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-09-02 15:23:45.
Phil Feiner
Executive Vice-President, Pacific Title & Art Studio
Phil Feiner became involved in the work on the Star Wars Trilogy Special Edition when he was invited to screen a newly made answer print of Star Wars by Ted Gagliano of Fox. When asked his opinion, Feiner could only reply that the print, from the original 1977 negative, “looked awful . . . with white dirt printed in, the color looked ‘desaturated’ and the overall timing was off.” This discouraging assessment began Feiner’s two-year involvement in the process of creating the perfect answer print for the Star Wars Trilogy Special Edition release. Because the original Technicolor prints had been lost, the color timing of the prints was done subjectively. Feiner told Fox that this was the wrong approach: “Everyone interprets color the way each individual sees it. It needs to be the way George Lucas approved the answer print in 1977.” The only source of a perfect print was one of the last IB (Imbibition) releases, since IB prints don’t experience dye fade. Finally, an IB print was found, and YCM Laboratories took on the job of answer printing the feature.
After the initial problem with the prints had been solved, Feiner and his team at Pacific Title were able to concentrate on re-making 482 optical effects shots, 19 of which were from the scene in the Millennium Falcon in which Obi-Wan begins to teach Luke how to use a lightsaber. “The ‘Jedi Lesson’ was by far and large the greatest challenge. It wasn’t the technical difficulty but the time frame. Four working weeks was the total amount of time to complete this sequence of 19 D/Opticals . . . compositing the seeker ball into the background, while using the 1977 rotoscope hi-con elements to ‘burn in’ the laser sword into the ‘latent digital composite’.”
Feiner was born in 1955 in Burbank, California and raised in New York City. He attended the Claremont Colleges, then began his career in 1974 at Sync Film Laboratory in Hollywood, two years later taking a job as Optical Effects Operator at Total Optical Company in Burbank. Feiner has worked at Pacific Title & Art Studio since 1977. He was nominated for an Emmy for best visual effects for V: the Final Battle. In 1977, while at Pacific Title, Feiner worked on Star Wars, optically compositing all the foreign versions of the Star Wars main title, as well as cleaning up the landspeeder effects.
When asked who is his favorite Star Wars character and why, Feiner responds: “Darth Vader. He gets right to the point.” Feiner’s favorite movie of the trilogy is Star Wars: A New Hope. “It’s a western set in outer space. The story and the ‘pacing’ haven’t been done since the thirties. Everything, story, editing, sound, visual effects, were seamlessly woven into a continuous fabric. The results speak for themselves.”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-01-25 00:05:56.
Welcome to the Homing Beacon Archives. The Official Newsletter of Star Wars.Com, no longer available. I have salvaged as much as I can but have only concentrated on the main part of the newsletter and not the peripheral stuff. Enjoy this blast from the past!
Thursday, June 01, 2000 Issue #11
Episode II — By The Numbers
As producer for Episode II, Rick McCallum constantly has to juggle numbers to make sure the movie is done on time and on budget. Here’s a look at some of the numbers being crunched during these final weeks before production begins. Hundreds — Number of people Stunt Coordinator Nick Gillard is looking at for potential stunt roles 300 — Number of workers currently involved in construction.24 — Hours a day sets are in construction.1,200 — Costumes to be created, similar to the number crafted for The Phantom Menace.”A lot” — The number of different new looks for Natalie Portman, according to Rick McCallum.
Thursday, June 15, 2000 Issue #12
The Animatics Department
Returning to Episode II is David Dozoretz, the Previsualization/Visual Effects Supervisor who leads the team of animatics artists crafting a rough, temporary version of the movie.
Much has been said about how George Lucas’ non-linear approach to filmmaking is continually blurring the lines between such formerly distinct phases as pre-production, production and post-production. The work of the Animatics Department is a perfect example of this:
Pre-Production: “We’re closely related to what the Art Department does,” says Dozoretz. “We get to be the first group of artists to implement those fabulous designers’ work. We’re constantly getting information from them about what designs look like. We occasionally throw info back up to them, where if they need to do a storyboard or concept painting, we’ll help place things for them and compose the frame, because we have the ability to do that really quickly since we’ve got 3-D models.”
Production: Once shooting begins in Australia, the all-digital nature of Episode II’s production will allow Dozoretz’s team to utilize the footage immediately. “We will be able to incorporate dailies,” he says, though that will not be the Animatics Department’s primary focus. While Lucas’ crew gathers the necessary performances on-camera, “we’ll be back here at Skywalker Ranch doing design work on other sequences in the film, specifically action sequences,” says Dozoretz. “There are a couple of really really big action sequences which are primarily going to be done with digital technology, and very little of that will be shot during principal photography.”
Post-Production: “One of the great things about Episode II is a lot of the design work that we do in the animatics phase will cross over into ILM, so there’s no repetition of work,” says Dozoretz. The team does use some of the computer generated models crafted by Industrial Light & Magic. “Generally, ILM stuff is very high-end and very cumbersome because it’s so sophisticated,” he says. “We don’t use it too much, because we’re just trying to be very quick and rough and sketching stuff out. But we do use it sometimes, because obviously it’s the best models, the best animation and the best motion capture stuff.”
In most films, an editor’s work doesn’t start until after shooting has wrapped. Even before the cameras start capturing their digital images for Episode II, editor Ben Burtt has been hard at work cutting sequences together. “That’s my job right now,” says Burtt, “Cutting together these temporary shots, and doing shots with our own digital video camera, simple things, cutting them together to get a sense of how fast a sequence might flow, and how many shots are necessary to tell a story. And of course I’m able to think about sound at this point too. And I’ve got a list of things to record. I have ideas in mind for what they might sound like.”
Thursday, June 29, 2000 Issue #13
Co-Screenwriter Jonathan Hales
Although Jonathan Hales has had a professional relationship with Lucasfilm for the past ten years due to his involvement in The Young Indiana Jones Chronicles, his relationship with Star Wars began like most peoples.
“I remember taking my two very little boys to see Star Wars in a big cinema in London,” recounts Hales. “My kids were saying ‘Wow, Dad!’ and I was saying ‘Wow, boys!’ Now, I find myself [almost] 25 years later actually working on one, which is extraordinary. I love it. I mean, thats life.”
Hales is the co-screenwriter for the second chapter in the Star Wars saga, a role he finds both exhilarating and daunting. “My personal goal was to make it the best screenplay that ever was, so that it will be the best movie that ever was. You just do your very best,” Hales explains of his approach. “I tried to forget, in a way, that it was Star Wars, in a sense that I didn’t want to think Oh my God, there is a world out there waiting to see this stuff. I just tried to concentrate on it and what it was, and forget about that terrifying dimension thats out there.”
Episode II will add to the Star Wars saga, says Hales, but not just in the form of new characters, aliens, droids and locales. “It will add political complexity,” explains Hales, “but it will also add an interesting and a fascinating love story.”
Hales is scheduled to depart for Australia soon, to meet up with director George Lucas, who is currently filming there. “He and I will sit down and hell tell me what more thoughts hes had about the screenplay, and I will tidy that up,” explains Hales. “I shall only be there for a couple of weeks, anyway. Theres nothing more useless than a writer on a soundstage,” he adds dryly.
Hales also notes that his sons are pretty proud of their fathers involvement in Star Wars. “Theyre grown up now — theyre not little boys anymore; theyre quite big boys,” the writer laughs. “For the first time in their lives, they probably take me really serious as a writer now, because this is big stuff.”
Thursday, July 13, 2000 Issue #14
Episode II: Familiar Faces
Though Star Wars: Episode II will feature new worlds, new heroes, and new villains, fans will be heartened to know that many familiar favorites will be returning to that galaxy far, far away.
Once again providing the voice to the miserly Toydarian Watto is Andy Secombe. In Episode I, Watto was left the victim of his own gambling vice, having lost everything to Qui-Gon Jinn in the Jedi’s cleverly crafted bet. Now, moviegoers will revisit Watto on Tatooine a decade later, to see what has become of the junk-dealer.
Frank Oz defined the concept of a wise Jedi Master through his performance as Yoda in The Empire Strikes Back, Return of the Jedi and again in The Phantom Menace. The talented performer — a gifted and successful director in his own right — will reprise his role as Yoda, who promises to become more actively involved in the strife threatening the Republic.
When Anakin Skywalker was brought before the Jedi Council as a nine-year old, his thoughts dwelled on his mother. Pernilla August, who played the quiet, kind Shmi Skywalker in Episode I, will return.
Silas Carson donned many masks in The Phantom Menace, playing a variety of characters. Perhaps his most important one was that of Jedi Council member Ki-Adi-Mundi. Carson will return for Episode II to portray the Cerean Jedi.
For continuing developments of Episode II’s casting and production, be sure to regularly check the Official Site.
Thursday, July 27, 2000 Issue #15
Episode II: Metaphorically Speaking
How can one describe the energy, stress, excitement, frustration, and scope of being on set and making a new Star Wars movie? Some of the people involved in the production took a crack at it:
“Its like the big bang theory–a huge explosion which is eventually going to create something beautiful, but the only one who knows what its actually going to be is the creator of the explosion.”
– Ahmed Best, Actor
“Its like the traveling on the Titanic — its incredibly exciting and romantic and we wont know whether or not it will sink until the film comes out. Youre going along as the captain of the ship saying everything is fine and wonderful and not to worry, but you know as the captain of the ship that there are many icebergs and treacherous obstacles you have to cleverly weave your way through, without upsetting or disturbing the passengers.”
– George Lucas, Writer and Director
“A giant locomotive, fuelled by the imagination and energy of so many, powering its way inexorably across the galaxy — to a theater near you… Its like being in a giant vat of minestrone and only the chef knows whats in it … or perhaps like a lavish banquet but only the chef really knows whats on the menu; Id skip lunch if I were you.”
– Anthony Daniels, Actor
“Like me, its all about bits and pieces but Im sure it will be even greater than the sum of its parts … if you take my meaning, that is.”
– C-3PO, Protocol Droid
“This film set is like an ant colony. A walled city where frantic workers move in small circles towards a comparatively still center, breaking occasionally to exchange information about whos doing what and/or where the food is. Its even got a Queen at the center of things.”
– Lizzy Eves, Documentary Crew
“The making of Star Wars is like fine wine: It takes years for the grapes to grow, then theres a lot of effort from the winemakers put into crushing the grapes and making the wine, then it takes time to ferment. It really gets better with age and the quality of good wine will last for years.”
– Jill Goldberg, Personal Assistant
“My metaphor for making the movie is pretty much the same as the last one, which is an enormously huge train which takes a long time to get going and then reaches terminal velocity and heads towards a 14-foot concrete wall at maximum speed. So when were rolling about a year from now the trains going about 95 miles an hour and its flipping through the stations and nothing can stop it.”
– Rob Coleman, Animation Director
“Like going to one of those bars in the middle of Kentucky and getting on one of those electronic bull horses and just trying to hold on for dear life.”
– Julie DAntoni, Visual Effects Plate Coordinator
“You know Sisyphus, pushing that big rock up the hill endlessly? Thats what its like.”
– Tony Kaplan, Documentary Camera
“Its like standing at the bottom of a hill saving a small town from a landslide.”
– Giles Westley, Stills Photographer
“Walking onto the Fox Studios lot is like pressing play on a video game: you walk into a new environment in which you have no idea whats around the next corner, one day you have various species of aliens traveling past you on a golf cart, whilst looking in a room and seeing an environment of an entirely different spaceship and maneuvering your way skillfully through it … or stumbling across famous actors–when the sun comes out, out come players Samuel Jackson and Ewan McGregor fighting a duel on the grass quadrangle between the stages.”
– Joclyn McCahon, Stills Image Supervisor
“Its like a bizarre dream.”
– Katie Newman, Assistant Script Supervisor
“It’s like being Santas helper in a really big shopping mall.”
– Lisa Shaunessy, Assistant Publicity
Thursday, August 10, 2000 Issue #16
Graduating to Fox Studios
Many involved in the production of Episode II have likened the experience to school. Specifically, they cite Episode I as the freshman year, and now Episode II is the sophomore year. Much of that has to do with the fact that so many involved in the production have worked together in the past — through Episode I and through The Young Indiana Jones Chronicles before that. This is especially true of Production Designer Gavin Bocquet’s department.
“I think that probably amongst the people who have done it before, there is a sort of comfort blanket that came with doing the first one,” says Bocquet. “Doing the first Star Wars after doing Young Indy was a whole new experience to all of us. It was first thing ever of that size for us. I think we were probably unaware of the slight trepidation we all had while we were doing it. But obviously doing it a second time, you’re much more relaxed, even with doing it in another country.”
Bocquet and his crew are currently immersed in realizing an immense set in Fox Studios, Australia. “It’s a big environment,” he says, “which has a big ship in it. Probably the biggest ship, I think, full-size, that has been built. Probably even bigger than the old Millennium Falcon. We’re not building all of it, but we’re building a fair chunk.”
Although some on the crew are old hands at constructing the galaxy far, far away, there are many new Australian crewmembers working diligently to turn Lucas’ imagination into reality. This marks the first Star Wars film to be shot in Australia. The previous films, including Episode I, had their studio work done in facilities in England. Comparatively, the Australian film industry is younger than England’s. This meant that finding available crew with a certain level of experience was challenging.
“I think Rick McCallum is an incredibly sensible producer and understood that there are certain skills and experience lacking in Sydney, more on the Art Department side. Apart from the last two or three years they haven’t been used to building sets that big and that many at that speed,” explains Bocquet. “So we brought down a few skills in the Art Department, like the Art Directors and the head of paint, head of plaster, head of carpentry and construction, just to cover those. Underlying that, you have a very new, youthful business down here. There’s a great enthusiasm amongst the crew that comes with that.”
Bocquet adds, “I think we’ve hit the balance pretty well. Bringing people versed in Star Wars has a lot to do with continuity as well. You know a lot of our things are for Tatooine and Naboo, and to have people who have never been part of that in Art Department and Construction would have been quite a headache. I think if Episode III is done here, which I think it should be, then we will probably bring less people down.”
Thursday, August 24, 2000 Issue #17
R2-D2: Thrillseeker
While schedules have been tight, Sydney and the surrounding areas have provided wonderful opportunities for the cast and crew of Episode II to unwind and enjoy themselves during precious down-time. While many have enjoyed the shopping, the scenery and the culture, some are looking for something a little more dangerous.
Artoo-Detoo, returning in Episode II to one of his most famous roles, wrapped his work in Australia this week. Before moving on to location-shooting, the little droid received permission to seek some local thrills while he waits. “Artoo’s never been in better shape,” said Don Bies of Industrial Light & Magic. “He’s doing all of his own stunts in this film. None of us can keep up with his energy level. When he said he wanted to go bungee jumping, we knew there would be no stopping him.”
Artoo and a small entourage of translators and bodyguards traveled outside the Fox Studios lot to an adjacent bungee jumping attraction. While the droid was unavailable for comment after the jump, the smiles of the children and on-lookers who gathered were proof that the entertainer is still in top form after all these years.
Thursday, September 07, 2000 Issue #18
The Art Department: From Start to Finish
In response to a recent question to the Ask The Lucasfilm Jedi Council feature on the official site, Design Director Doug Chiang revealed that the Episode II Art Department is still busy at work even though the first phase of principal photography had wrapped in Australia.
This underscores a common misperception about the Art Department. In other films, an art department’s role is regarded as strictly pre-production — establishing the look of the film long before cameras roll. But the Episode II Art Department began work very early in the process, and continues work right through to the completion of the film, through pre-production, production, and post-production.
“The first day I worked on Episode II was about a week and a half before the release of Episode I,” explains Chiang. “Right when we finished Episode I, I thought we were all done and we were all going to take a break. But George [Lucas] came in during one of our last meetings and said, ‘Okay, let’s start Episode II now. Here’s some information. I want you to just start going with it.’ It was really interesting because I hadn’t realized he wanted to keep the ball going at that point.”
At the time, nearly all members of the Art Department for Episode I had gone on to other projects, leaving just Chiang. Chiang immediately brought Iain McCaig back to work on Episode II. “We just jumped right into it,” says Chiang. “There were some specific costumes that we needed, so Iain started to work on them. George already had in mind new planets, environments, vehicles and characters to develop, so my plate was full as well.”
By September of 1999, the Art Department grew to over fifteen members, and began its regular Friday meetings with Lucas. Working without the benefit of a script — the story was still developing at that stage — they were given the bulk of the design tasks at once — the characters, vehicles, and environments. “That continued all the way through until around January of this year,” explains Chiang. “At that point the focus slowly shifted because George was finalizing the script, and we needed to start focusing our designs toward the sets that Gavin [Bocquet] needed to build.”
The early months of pre-production established in broad strokes the style and look of Episode II. The months preceding principal photography saw a focus on more practical creations — the development and designs of sets, partial sets, and actual structures to be shot in the studio. Now, with production well underway, the Art Department has changed focus again. “In June we started to shift back to some of the other design needs for all the miniature and digital sets that were coming up,” says Chiang. “We had already defined the “global” look, and with the practical sets well under way, our next task was to integrate the two and create a coherent universe. This design integration occasionally changed, however, during principal photography as George updated certain sets and designs. In many cases, we needed to redesign the “global” look to incorporate these modifications.”
As the first unit continues production, the Art Department busily works away on storyboards and designs specific to the sequences being shot. Even before this phase of production is finished, the Art Department will again shift focus, this time turning to the miniature and digital designs required by Industrial Light & Magic to complete the film.
Thursday, September 21, 2000 Issue #19
So, What’s Next?
With the first phase of principle photography on Episode II expected to wrap this week, many fans want to know why the film isn’t scheduled for release sooner than the summer of 2002. What’s left to do? What could possibly take so long?
Most obviously, a film like Star Wars is rich in visual effects. Producer Rick McCallum has described the making of this new trilogy as making an entire live action film, then turning around and making an entire animated feature on top of it. ILM wizards John Knoll and Rob Coleman, among others, worked with the cast and crew on location of Episode II to gather all the information possible to assist them in the generation of the kind of seamless effects that Star Wars fans have come to expect. The ramp up of this enormous effort will be in full swing very soon in ILM’s California offices. They’re expecting to be working right up to the last minute in 2002, tweaking every conceivable detail.
Recently, both Doug Chiang and David Dozoretz answered Ask the Lucasfilm Jedi Council questions about the next year of planned activities of the art department and animatics team, respectively.
Editor Ben Burtt recently arrived back at Skywalker Ranch to tear in to the task of piecing Episode II together. Because the cameras used for principle photography were digital, Burtt was able to have access to footage immediately as the shoot progressed, putting together rough cuts of scenes using animatics, art department sketches and even temporary footage of action figures to fill in the gaps.
For filmmaker George Lucas, the editing room is where the movie comes together. “The way I work is that I cut the movie together, I look at it and figure out what’s missing,” Lucas said. “At that point, it’s more about how the movie flows together rather than how the script flows together. I’m acknowledging more and more that a script and a movie are two different things.”
For this reason, time has already been scheduled for the spring of 2001 for capturing additional footage. While most major motion pictures build in a few days of “reshoots”, this second round is actually more of an extension of the original principle photography for Episode II. There, any holes or improvements suggested by the initial edit will be filled in.
As always, starwars.com and the Homing Beacon will continue to be your source for the official word on how Episode II is progressing right up to opening day. Stay tuned.
Thursday, October 05, 2000 Issue #20
Reflections on Episode II Most visitors to the Official Star Wars website know Lynne Hale as the host of Lynne’s Diaries, the multi-part documentary that covered the making of Episode I. For Episode II, Hale was on set throughout production, handling a seemingly countless number of tasks day in and day out in her capacity as Director of Communications for Lucasfilm Ltd.
“These past few months have been extremely hectic but exciting,” recalls Hale. “Episode II was quite a different experience from Episode I. I learned a lot of new expressions such as ‘good on you’ and ‘he’s good value.’” The lessons learned on the Episode I shakedown cruise came in handy for this production, as many of the first time ventures three years ago were now old hat. “At the start of Episode I, the digital still department which kept track of all the photography was just starting and therefore had a rocky road with technical difficulties. This time around, though, it ran as smooth as silk.”
Technological innovations abounded throughout the production, making a lot of lives easier. “Of course shooting with the digital camera was a big change from Episode I,” explains Hale. “It was great to see the scenes on such a large screen and to be able to capture images directly off the monitor.”
A particular highlight, recalls Hale, was working with the assembled cast as the action played out in Sydney. “It was a pure joy to work with such a fun cast,” says Hale. “The most exciting scenes were, of course, the fight sequences. Hayden [Christensen] and Ewan [McGregor] more than held their own with trained swordsmen. They were fantastic.
“Robin Gurland did a great job in choosing not only the most talented actors, but also the sweetest,” recalls Hale. “Temuera Morrison, who played the baddie in Once Were Warriors, said that people are often afraid of him since they mix him up with the character he played. He is one of the most gentle people I’ve ever met, though.”
Since Morrison is set to play a grim bounty hunter in Episode II, it looks like he may have further to go to shake the fearsome reputation.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-06-10 12:00:10.
Cast
Matt Lanter as Anakin Skywalker
Catherine Taber as Padmé Amidala | Angel
Ashley Eckstein as Ahsoka Tano
James Arnold Taylor as Obi-Wan Kenobi
Matthew Wood as battle droids
James Mathis III as Captain Typho
Michael York as Dr. Nuvo Vindi
David Kaufman as Jaybo Hood
BJ Hughes as Jar Jar Binks
Phil LaMarr as Amit Noloff
Tom Kane as the Narrator
Episode Brief: The fatal Blue Shadow Virus menace is still at large, infecting Ahsoka, Padmé, and many clone troopers — and giving Anakin and Obi-Wan just 48 hours to find the antidote on a mysterious planet from which no visitor has returned.
Full Synopsis
“A single chance is a galaxy of hope.”
Newsreel:
Hard-pressed Jedi and their valiant
clone troopers have thwarted an
insidious Separatist plot to plant bombs loaded with the deadly Blue Shadow Virus in key Republic systems.
Obi-Wan Kenobi and Anakin Skywalker have captured the vile scientist behind the nefarious scheme: Doctor Nuvo Vindi. Now the Jedi plan to transport Vindi to the Republic capital for trial….
ACT I
Anakin Skywalker and Obi-Wan Kenobi load a cuffed Dr. Vindi into his waiting shuttle for transport to Theed. Far below, in the subterranean laboratory, a clone trooper notes that the last bomb defused has its virus vial missing. The assistant droid must have taken it. Padmé orders a red alert. Dr. Vindi hears this ruckus and gloats that the Jedi’s efforts have been for naught.
The little assistant droid inserts the vial into one of the inert bombs in the preparation room, and primes the explosive. Two clones spot the droid and try too late to stop it. The explosive detonates, spreading a cloud of Blue Shadow Virus into the lab. Emergency bulkheads begin slamming shut. Captain Rex and his clones race to make it to a safe room, but it seems too late. The hermetic blast doors are slamming shut. Ahsoka uses the Force to hold the doors open long enough for the clones and her to jump through.
Elsewhere, Padmé and Jar Jar are secure in another safe room and within their hazard suits. Anakin receives an update from within the compound. The laboratory is sealed, but any remaining droids are sure to attempt to break out and thus release the virus into the Naboo ecosphere. Padmé is determined to stop them.
Anakin questions Vindi at lightsaber-point about a cure to the virus. The crazed scientist snickers, for there is no such thing. Short on time, the shuttle blasts off to Theed, where there are those much better equipped to search for an antidote.
In Ahsoka’s safe room, at the end of complex B, the clones discover that some of the virus made it past the sealing doors. They have all been exposed to the contaminant. Rex is still determined to stop any droids from leaving the compound, even if it’s the last thing he does.
Vindi’s shuttle lands at Theed, and he is marched into custody. Typho, meanwhile, has been researching the first outbreak of Blue Shadow Virus and has found a possible antidote in the historical archive: a little known extract made from reeksa root, a vine found only on Iego, world of a thousand moons. Iego, unfortunately, is deep in Separatist-controlled space. Anakin is not deterred. He and Obi-Wan will venture into the heart of enemy territory. Skywalker is determined to save Padmé and Ahsoka. The Jedi team blast off in the Twilight and launch into hyperspace.
Padmé and Jar Jar work their way to the end of complex B and arrive at Ahsoka’s safe room, avoiding droid patrols along the way. Ahsoka greets Padmé, and the young Padawan is still set on carrying out her mission of destroying the droids, even though she is now terminally infected. They split up — Padmé, Jar Jar and two clones will take the north corridor, while Ahsoka and Rex will take the south.
ACT II
Scouting the blue-cloud filled corridors, Padmé, Jar Jar and the clones come across a team of battle droids attempting to cut through the sealed doors. Padmé and the clones open fire, picking away at the droids. Ahsoka and Rex come running in from the other end. A lone battle droid makes it all the way to the upper hatch, but it is stopped before it can make it to the surface.
The Twilight arrives at Iego. In addition to the swarm of moons and asteroids around the planet, there is a dense debris field filled with fragments of wrecked starships. Yet there is no starship traffic at all. The Twilight weaves its way through these obstacles before making planetfall and landing at the spaceport city of Cliffhold amid the basaltic spires of Iego’s spaceport.
A strange collection of reprogrammed battle droids greet the Twilight. Anakin impulsively charges into the horde and cuts down 18 droids before he realizes they are no threat. Many of the droids are cobbled together from spare parts, and some of them are oddly defaced with childish scribbles and crude paint jobs. One of the droids introduces Anakin and Obi-Wan to “the venerable” Jaybo Hood, a 10-year old kid responsible for reworking these droids. Anakin is impressed with his handiwork, if not his stature.
Jaybo’s been tinkering with these droids for nine months now. He’s living the life of a ruler, fawned over by the repurposed automata. When the Separatists left Iego, they left behind a whole warehouse of inactive droids that Jaybo commandeered. Kenobi and Skywalker try to steer the conversation to the matter at hand: the urgent need to recover the reeksa root. But any claims of urgency don’t seem to affect Jaybo. He tries to tell the Jedi that they’re not going anywhere — nobody gets off the cursed world Iego, haunted by the destructive spirit of Drol. Fifty of the best star pilots have attempted to outrun the curse, and all died.
Back on Naboo, Ahsoka cuts down a pair of droidekas, but as Padmé tackles Jar Jar to save him from incoming fire, she tears a hole in her hazard suit. She is now exposed to the Blue Shadow Virus.
On Iego, Anakin and Obi-Wan climb down the sheer cliff face to the lower canyon floors. Jaybo offers them some survival tips — do not touch the reeksa vines. And watch out for flying xandus. A huge bat-like xandu almost immediately flutters past Anakin, knocking him off the cliff face. He grabs the xandu’s talon, and gets an idea. Anakin shouts for Obi-Wan to do the same, so Kenobi leaps and grabs the xandu’s other leg. The combined weight of the Jedi weigh the leathery winged creature down. It drops down to the canyon floor in a controlled fall — a much faster descent than climbing.
In the sealed lab complex, Ahsoka cuts down more droids, but her skin has become mottled and her strength is starting to leave her. She is succumbing to the virus.
Kenobi and Skywalker tumble to the canyon floor. Skywalker pulls a spade from his backpack and begins digging for a root. The reeksa vines start writhing, revealing themselves to be enormous, ravenous carnivorous plants with sharpened spikes for teeth and deadly thorns along their length. The plants begin snapping at the Jedi, but Anakin secures the root quickly enough for them to retreat back to the cliff-face. The Jedi slash back at the plants, narrowly escaping back to Jaybo’s ledge.
ACT III
With root in hand, the Jedi accompany Jaybo Hood to what passes as the meeting hall at Cliffhold. The urban sprawl looks a bit decrepit, and Jaybo explains that the planet has been neglected since the spice convoys dried up and transit to and from the world has ceased. A seemingly crazed Quarren official, Amit Noloff, decries Drol, the spirit of the thousand moons — the world’s protector and destroyer — for the fate that has befallen the inhabitants of Iego. Skywalker, though, remains skeptical. The Quarren produces a holographic recording of a Rodian star pilot, Taquito, whose ship was destroyed as he tried to leave.
Skywalker is not deterred. The Jedi board the Twilight and fly the spice freighter up into the debris field. Suddenly, laser beams begin lancing forth from some of the rocks, forming a web of deadly energy. From the surface of Iego, it looks as if a lattice of fire spreads across the sky. Drol may not be a ghost, but whatever it is, it is a real and deadly threat guarding the skies of Iego. The energy web is too dense, so the Twilight returns to the spaceport. Kenobi surmises that the Separatists must have installed the laser field to keep anyone from leaving Iego.
Padmé and Ahsoka make contact with Anakin. They are quite visibly weakened. They have destroyed all the battle droids inside the compound. Naboo is safe, though it looks as if neither has much time to live. Anakin won’t give up. He’s determined to run the laser gauntlet again, but Obi-Wan thinks that plan is too impetuous and dangerous. He has another idea, though he has difficulty calming Anakin down.
Kenobi calls forth the Iego council. He explains that Drol is no ghost, but rather a Separatist security system. Noloff refuses to believe this. Kenobi asks if anyone inhabited Iego’s moons prior to Drol’s destructive rise. A strikingly beautiful, willowy, phosphorescent humanoid enters the chamber — an Angel. She explains that they were driven from their homes by the Separatists, who stole their moon of Millius Prime.
Anakin realizes the primary node of the laser web must be near Millius Prime. Obi-Wan recruits Jaybo to donate a number of remote-controlled vulture droids in a bid to escape the laser web. R2-D2 will control the vulture droids as a distraction for the laser field, while the Twilight targets the hub on Millius Prime.
On Naboo, Padmé does what she can to alleviate the suffering of the infected clones. Ahsoka collapses, overcome by the virus.
The Jedi carry out their plan. The Twilight leads the way with a squadron of four vulture droids in tow. The laser field activates. R2-D2 pilots the vultures to intercept the lasers, while the Twilight opens fire on the primary node. A chain reaction erupts as the laser web unbalances, and emitters overload, sparking a series of explosions throughout the debris field. The laser web collapses. The people of Iego are free. With no time to waste, the Twilight leaps into hyperspace, en route to Naboo.
A short time later, Anakin and Obi-Wan arrive by gunship into the eastern swamps, where medical droids are tending to the infected. The virus has been neutralized, and those afflicted will make a full recovery. Skywalker confers with Padmé, who never lost faith in Anakin. Anakin also sees to Ahsoka, praising her for her devotion and success.
Meanwhile, Kenobi congratulates Jar Jar for his bravery in the face of such danger, and says he will recommend one of his troops gives Representative Binks some marksmanship training. Rex, though ailing, makes it clear that it won’t be him.
Trivia & Details
Anakin calls Dr. Vindi a “sleemo,” which is Huttese for “slimeball.”
The series debuts some fully realized Ithorian and Quarren models in this episode. Previously, the Clone Wars movie used cobbled together figures to represent these background aliens. In Jabba’s palace, the Ithorians were made of a crudely modeled head stuck on Palpatine’s body, and the Quarren was a simple head stuck on Obi-Wan’s body.
The Angel went through a number of revisions, with some much more human than the end result.
Originally, the xandu was to have been devoured by the reeksa vines.
The city of Cliffhold is based on old Doug Chiang designs from The Phantom Menace. It is filled with aurebesh graffiti, including incidents of Jaybo Hood’s name scrawled on the walls or simple illustrations depicting droids and clones. One building is marked with a large aurebesh marquee that reads “KRISTAL SKULL.”
Memorable Quotes
“Oh well, just another boring day saving the universe.” — Obi-Wan Kenobi
“Patience, Anakin. There’s more than one way to skin a womp rat.” — Obi-Wan Kenobi
“We may be dead men, but we could still stop those droids.” — Clone Captain Rex
“Welcome to Iego. Roger roger.” — Jaybo Hood’s battle droids
“I have a bad feeling about this.” – Obi-Wan on Iego
“If you ask me, sounds like a load of –“
“Superstition?”
“That’s one word for it.” — Anakin and Obi-Wan discussing Drol.
“A great leap forward often requires taking two steps back.”
“And sometimes all it requires is the will to jump.” — Obi-Wan and Anakin
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-05-26 18:10:07.
Trisha Biggar: Of Imaginary Wardrobes and Real-Life Clothes
Costume Designer Trisha Biggar could rely on her broad background of experience when she set out to meet the many costuming challenges of Star Wars: Episode I. Her work with prestigious British theatre companies, like the Glasgow Citizen’s Theatre, and her extensive film and television experience (including The Young Indiana Jones Chronicles) had more than prepared her for whatever obstacles would arise during her work on the next chapter of the Star Wars saga. Still, the unusual aspects of the project made it inevitable that she would be confronted with at least a few new and stimulating challenges.
Episode I is the fourth Star Wars film, yet it brings to life a previous generation, whose actions shaped events that took place before the classic trilogy; and so Biggar had to make sure costume continuity was respected, while at the same time drawing on her skills and imagination in order to trace her own path through new territory.
The first and foremost challenge was the sheer volume of costumes required to bring to life George Lucas’ vision, and the short time frame in which all of these ideas had to become physical reality. In less than a year, over one thousand costumes were painstakingly designed and put together, piece by piece. When working on a project of this scale, careful management of a productive team is essential; and so Biggar was there at every step, making sure that each member of the team was doing exactly what was needed.
Inspiration for the realization of this myriad of costumes came from a variety of sources, including, of course, the classic Star Wars trilogy. “We obviously had to have some continuity from the first films, and we had, among others, the Jedi costumes,” Biggar says. “Since we see them again in Episode I, we tried to link through and bring parts of their costumes from the first film back into this one. We used virtually the same Jedi cloak, but we experimented with different types of fabric. And we modified the undergarments to make them more suitable for younger men, men who have to fight.”
Other inspirational sources included the cultures of several countries, mixed together and revised with the Star Wars universe in mind. Even the Roman Empire influenced some of the designs. But no hypothetical future style shows up in Biggar’s work, for her designer eyes were always turned toward the past. “The costumes have all been drawn from the past. A long time ago. Not futuristic,” she says.
Devising a real cloth costume based on a design drawing is a process that Biggar was well familiar with, but Episode I made this a bigger challenge than usual, for Star Wars’ exotic setting gave rise to some concepts that were very highly imaginative. Another difficulty lay in the fact that some of the costumes were intended for characters who were not human. And on top of that, Biggar had to keep in mind that certain pieces of clothing were to be worn during action scenes, sometimes even fitted to stuntmen who jumped, fell, and pushed themselves – and the costumes they wore – to their limits.
The Royal Guard costume, briefly seen in part 4 of our “Lynne’s Diary” behind-the-scenes documentary, is one example. “We had to look at what the people who would be wearing the costumes would be doing. And so a few of them had to be adapted so the people wearing them wouldn’t injure themselves. Some different fabrics for stuntmen, and so on,” Biggar says.
Staying true to an already deep and detailed universe while at the same time improving old concepts and introducing completely new ideas is a challenge like few others, but one that Biggar could match up to and enjoy. “Everything was great fun, really, because there was such a wide variety of things to do,” she concludes with a smile.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-07-30 16:05:42.
Welcome to the Homing Beacon Archives. The Official Newsletter of Star Wars.Com, no longer available. I have salvaged as much as I can but have only concentrated on the main part of the newsletter and not the peripheral stuff. I have used images where possible. Enjoy this blast from the past!
Thursday, October 19, 2000 Issue #21
Sounds Like Episode II
Like the bounty hunters to be featured in Episode II, Supervising Sound Editor Matthew Wood goes to great lengths to trap his quarry. His targets, though, are intriguing, organic sounds and his traps are high-tech recording devices.
“You never know what you’re going to get,” says Wood, of his current task of gathering sounds. “You go out with the intention of recording one thing — like, I really need an explosion — but while I’m there the sound of the guy dropping the dynamite down the hole has a weird vacuum sucking sound, and I didn’t even expect to get that. So, I may not end up using the explosion and use the vacuum sound for something else instead.
“It can be an adventure sometimes, because you go out on these really long treks to get one specific sound, but you don’t because the animal or car or machinery is out of commission that day. So I try to get as much interesting material — regardless of the circumstances — as I can to have a great palette to work with, for Ben Burtt and I to start the sound design process. A lot of sound recording is good planning, but serendipity is an exciting factor.”
Wood’s mission to record the real world and transform it into Star Wars is just one of his many tasks on Episode II. “I get to wear a lot of hats,” he says. “I have a role in sound design, recording, ADR recording, and editing. I also supervise the sound editorial team. It’s really fulfilling.” Wood had a similarly wide variety of roles in Episode I, including an on-screen appearance as Bib Fortuna and as the voice of Ody Mantrell.
Much has been said about the switch to all-digital photography on Episode II, but has it affected the all-important dimension of sound in the movie? “It definitely affected the way we recorded production dialogue,” explains Wood, though he warns that a complete explanation would get get pretty technical. “The film is now shot at a video frame rate, and I can use that video rate all the way through the process. There’s a lot of difficulty when film is shot at one rate, and video is shot at a different rate, and you have to compensate for the difference when you’re doing design, editorial, and sound mixing. You always have to change the rate of the sound to match the picture. Now, we don’t have to do that.”
During production, Wood championed the use of a new recording technology, continuing Episode II’s groundbreaking nature. “The production sound was recorded at a 24-bit rate on a new hard-disk technology called Deva. It’s a four-channel hard-disk recorder that records onto DVD-RAM, as opposed to the library of DAT tapes we previously used for production sound. Progress is a sort of overall vibe on Episode II; everything is going forward on the visual area, so I proposed to George Lucas and Rick McCallum the idea to use this 24-bit recorder on a hard-disk. It’s a riskier technology as opposed to the tried and true,’ but Rick especially was very responsive in getting that done. It’s a different way of thinking — take a chance, take a risk. You don’t really get that luxury on a typical project, and the rewards are definitely worth it.”
Thursday, November 02, 2000 Issue #22
The Episode II Juggernaut Train
“It just starts now,” says Producer Rick McCallum, describing the progress on Episode II. Having completed the shoot in Fox Studios Australia, Tunisia, Spain, and England, the production has settled down at Skywalker Ranch to tackle the daunting task of post-production.
The use of digital cameras has indeed sped up the process, but it is still a long road ahead before Episode II sees completion. There is a misconception that the use of digital cameras will allow the film to be completed quite early, but Episode II is so complex that it will require the full three-year timeframe common to all Star Wars films.
“Were on a train, we have a deadline,” explains McCallum. “Its the most extraordinary juggernaut youve ever seen in your life. Nothing can stop it. We cant let anybody rest for a single moment. It seems like a long way away, but every day is critical for us.”
With post-production on everyones mind, the studios that temporarily became the Star Wars galaxy now stand empty. “After we finished shooting in England, I stayed behind for a week wrapping up all of the stages and everything else that wed done. After closing down our London office, I had to rush back down to Sydney to do exactly the same thing: close up everything, close our portion of the studio down. So, basically, we have no one working in Australia any more, except one accountant. Theres not even a trace of us there,” says McCallum.
In March, the production will return to the studio to shoot any extra material required to complete the film.
The Episode II train is still on track for a summer 2002 arrival.
Thursday, November 16, 2000 Issue #23 – Sabacc!
Episode II Animatics, By The Numbers
Heres a quick look at some of the numbers shaping the Animatics Department, currently hard at work in Episode II post-production.
14 — Average length, in hours, of an Animatics work day.
4 — The date, in May 2000, when the first animatic shots were delivered. One by Matthew Ward, the other by Euisung Lee. The set up of these shots began two days earlier.
“A few” — Number of terabytes of digital storage for the Animatics Department.
10 – 20 — Animatics shots delivered daily (“Were just getting started,” says David Dozoretz, Previsualization | Effects Supervisor).
2 — revisions, per shot, on average.
1,000 — Approximately the number of animatics already done. Also, about how many there are still to go.
Thursday, November 30, 2000 Issue #24
Episode II Safety Is Job One
Leaving military school at a young age to run away and join the circus, and nowadays plunging into lightsaber fights with zeal may give Stunt Coordinator Nick Gillard a reckless daredevil reputation, but safety is his primary concern.
For Episode II, Gillard definitely had safety challenges, such as the stunt-work involving full-sized speeder replicas. “The safety on these things starts on the drawing board, because of lot of these speeders have to go on hydraulic gimbals, which throw them around all over the place,” explains Gillard. “You have to make sure the structure’s sound, so we get a structural engineer in to make sure it doesn’t break up. We have to make sure there are no moving parts that are going to catch a stunt performer. Underneath it, we crash-pad the whole area just in case they get knocked out. Safety is such an issue these days on a film, you cannot hurt anybody. If you’re having actors do all of their own stunts, it’s paramount.”
As glimpsed in an early on location video segment, one of Gillard’s first tasks was blowing up eight people. “We’re going to use a CGI explosion so we just used eight stunt people as doubles, and they march and dive at the right time,” explains Gillard. “Then the explosion is put in afterwards. It’s a much safer way of doing things.”
That is not to say the task isn’t dangerous. “In the rehearsal we use crash-pads for them to land on. But of course, when we do the take they have to land on the floor. Which is another reason why you always have to use stunt people. They dive into the floor.”
Thursday, December 14, 2000 Issue #25
Episode II Update: Additional Shooting
Although Episode II is currently in post-production, this does not mean that filming has wrapped on this latest Star Wars movie. In March, the Episode II cast and crew are scheduled to return to Fox Studios Australia to shoot additional scenes that have developed as part of the evolution of the movie.
“It’s not typical for a film, but it should be,” says Producer Rick McCallum of the additional shooting process. “It’s not typical, because there’s two or three things that happen. For example, some directors get very embarrassed because they think it’s a weakness if they have to do additional shooting. Which is absurd, because an audience doesn’t know how much you shoot or when. This is like writing on a word processor. You cut and paste and you change right up to the minute you hand it in.”
With the shooting completed in March, the new footage will be inserted into the developing cut of Episode II. From there, new angles, scenes and elements will undoubtedly spring forth. Additional shooting later in the year is a definite possibility.
Adds McCallum, “We believe in making that process very fluid, so we change the very nature of how we set up a movie in terms of our talent. If an actor wants to be a part of this movie, he has to know that he’s going to be around and has to be available.”
Thursday, January 11, 2001
Issue #26 – Happy New Year!
Episode II Update: Printing Episode II
Though Episode II is being shot without film — the new Sony Panavision 24-fps camera shoots everything digitally — the movie will be put on film for its distribution to traditional movie theaters in 2002. Although it’s still over a year away from its premiere, tests are already underway to see how the all-digital production will look when its struck to film for a release print.
“That’s been very successful,” says Producer Rick McCallum. “We’re very excited, because this new process allows us to skip two stages.” Traditionally, a film starts off as an original negative, then is processed to become an interpositive (IP) and then an internegative (IN) and then a release print.
“Each time you go through another process, there’s an enormous amount of degradation to the image,” explains McCallum. “Now we can go from data, skipping past the original negative and the IP stage, and go straight to an IN, and then the release print.”
The end result is greater picture quality that holds up after repeated printings. “When you normally make a film,” says McCallum, “you might be able to scratch six or eight release prints, or ‘show prints,’ off the original negative. And those are the very best, pristine prints out there. We can basically do 5,000 now, so we’re really excited about that.”
Thursday, January 25, 2001 Issue #27
Clear Your Mind of Questions
A popular segment of the Official Star Wars website is the Ask the Lucasfilm Jedi Council. Registered members can ask all manner of questions of Lucasfilm staff. A common question is “are the questions you post for real?”
Indeed they are. We get tons of great questions, and it’s a daunting task sorting through to the select few that get posted. Not every one of them can be answered, but we try to choose some of the most popular, intriguing or entertaining questions of the lot.
What helps makes the sorting process entertaining are the fans out there who have fun with Ask JC (as it’s called around these parts). A few of their questions make it to the site (as when someone asked Doug Chiang “Are you an especially dangerous Doug?”). There are so many, though, that we can’t answer all of them. Here are some that we’d like to share with our Homing Beacon subscribers.
Is Chewie a male or a female? Me and my sister have arguments about it. She also believes that Chewie is in love with C-3PO that is why s/he went to rescue Threepio.
Since so many people want to be in a Star Wars movie, why don’t you let them pay to be an extra? Say \$500/person. I would!
Do you know if there were any Gungans in The Empire Strikes Back? Because, in one of the scenes, there appears to be one of them.
Hi, I wanted to know why Yoda’s house is shaped like Sebulba’s face and head.
Is it true that Ricky Martin will be in Episode II?
In a fight between Darth Vader and the Predator, who do you think would win? Because he’s the only guy I can think of who can defeat Vader.
When Qui-Gon first meets Jar Jar, he says “You own my Scottish kilt.” Why did he say that?
Can Yoda type to me?
How come there is no Qui-Gon Jinn bubble bath? Its slogan could be “Qui-Gon, take me away!”
Does Kelsey like me?
Thursday, February 08, 2001 Issue #28
Playing Favorites: A Quick look at LucasArts’ Starfighter
On February 21, LucasArts is set to release the highly anticipated Star Wars: Starfighter flight action game for the PlayStation 2. In it, players can fly as one of three different pilots during the events that surround the tense Trade Federation embargo of the peaceful world of Naboo. With many options to choose from, playing favorites is not only unavoidable, it’s encouraged.
“It’s one of the key things we wanted to do with the game,” explains Starfighter‘s director, Daron Stinnett. “By playing the different characters through the course of the game, we wanted different people to feel attached to different characters, and have their own favorites. That extends to their ships as well.”
The pilots are a mixed bunch, as are their signature vessels. Rys Dallows is a young fighter jockey behind the stick of a gleaming yellow N-1 starfighter. Vana Sage is a mercenary rogue who flies a sleek and deadly craft. Nym’s a gruff alien pirate with a fearsome brute of a bomber.
“Nym is my favorite,” reveals Stinnett. “He’s just cool. We’ve got a great actor, Charlie Rocket, to play him, and he’s got some great dialogue. He’s kind of a Han Solo-type character, with a seedy background, but he’s jumping in to help people in need. He’s got his own reasons to help too.”
Next on Stinnett’s list of favorites is Sage. “She’s more like a bounty hunter-type of character,” explains Stinnett. “She certainly has an edge in her background and depth to her character. In some ways she reminds me of Princess Leia, especially with her interactions with Nym, and how that relationship plays out.”
Rounding out the trio is Rhys, whom Stinnett describes as “the classic young upstart kid who’s cocky and full of bravado, and ends up finding himself way over his head, yet comes out victorious at the end. It’s easy to draw parallels with Luke in some ways. In fact the whole trio somewhat intentionally draws a real resemblance to Episode IV.”
Of the new vessels flying the skies of Starfighter, Vana’s ship is Stinnett’s number one choice. “Her ship is built for stealth, and that really syncs up with my preferred method of gameplay. You can play more of a sneak attack style, rather than in-your-face blow ’em up. That’s one thing I really like about Starfighter. Each of the characters and ships gives you a different style of gameplay to experience.”
For more information about Starfighter, check out the official LucasArts site here. For further insight into the evolution of Starfighter from Daron Stinnett, check out the official Star Wars website on February 16 for an exclusive feature. Clear skies!
Chat With the Creators of Starfghter!
On February 13, 2001, LucasArt.com will be hosting an online chat with some of the people responsible for Starfighter‘s creation. The chat starts at 6 p.m., PST. It is a members-only event, so be sure to register at LucasArts.com.
Thursday, February 22, 2001 Issue #29
Faces Frozen in Data
It’s still a year and a half away, but toy fans were afforded their first glimpse into Episode II at this year’s American International Toy Fair. There, in a sealed off room open only to specially-invited attendants, Lucas Licensing and Hasbro unveiled incredibly detailed busts of select Episode II characters.
The busts were crafted by Gentle Giant Studios of Burbank, California, who used digital scanning techniques to translate an actor’s features into geometric data. This data can then be used for visual effects, archival and licensing purposes. In the rapidly changing world of digital filmmaking, this innovative practice is becoming all the more common.
“Christopher Lee was very intrigued and very cooperative in the process,” recalls Gentle Giant President Karl Meyer. The legendary actor’s role — that of a charismatic separatist — was one of several transformed into a plastic bust.
“He couldn’t wait for the scanner to finish,” says Gentle Giant Technical Specialist Steve Chapman. “He was so excited and wanted to see his form on the computer screen that he ducked out of the scanner to get a look at himself before it was finished.”
“Ewan [McGregor] had Nick [Gillard] there coaching him in different poses,” says Meyer. “It ended up being just a continuation of what they do on a film, but in a different place rather than the studio, and with a different machine rather than a camera. They were really just doing the filmmaking process, and this is just now another step in how movies are made.”
Keep checking starwars.com for an upcoming feature on how these busts were made and what digital scanning means for the future of Star Wars merchandise.
Thursday, March 08, 2001 Issue #30
Episode II: Book Report
Best-selling author R.A. Salvatore has now half completed writing the Episode II novelization. Though there was some trepidation in originally accepting the assignment, he found he couldn’t turn it down.
“Sure it’s high profile, so in that instance it’s good for my career,” says Salvatore. “But more than that, it’s high creativity. Even though it’s a novelization and I’m playing off someone else, I get to sit down with George Lucas and listen to the guy who created all this. That’s a life experience. You don’t turn things like that down.”
Like Terry Brooks, who wrote The Phantom Menace novelization, Salvatore will get to expand the story of the film, and tell of events not shown on the screen. With Lucas’ guidance, he is getting insight into the characters and complexities of Episode II.
Salvatore explains, “I was able to add in a lot of things that I think will complement [Lucas’] vision. Some of them might not be approved, and I’ll have to make some changes, but that’s part of the process too.”
When Salvatore first read the script, one scene jumped out at him. “When Amidala first sees Anakin again, I really enjoyed writing that scene. I know that the most powerful scenes in the movie are going to be when those two are together.”
The author adds,”Their relationship is very complex. Here’s a guy we know is heading for darkness. I was afraid that the turnover for Anakin was gonna be just a simple thing. People don’t snap like that and go over to the dark side. Maybe they have temporary rage, but they don’t become Darth Vader because of that. But with Anakin, there’s a lot more to it. That’s the real beauty of it. She’s a big part in what’s going on in him. It’s all with the best intentions, they’re just misplaced. I think that was a nice touch with the script.”
The Episode II novelization is due for a summer 2002 release by Del Rey Books.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-06-11 16:00:06.
In a dark, cavernous underground sound stage, two women crouch, their eyes riveted to a giant movie screen. Projected in front of them, frame by frame, is the final cut of Star Wars: Episode I. Like musicians in an orchestra pit playing to a celluloid score, they take their cues from the movements of the images flickering in front of them. The duo of performers creates a sound to match the movement onscreen wielding mysterious metallic instruments. Highly sensitive microphones record the specialized work of these two women. Lithe and highly focused, Dennie Thorpe and Jana Vance are the foley artists of Lucasfilm. Together with their partners, Foley Recordist Frank “Pepe” Merel and Foley Mixer Tony Eckert, they provide the ambient sound effects of Episode I.
These subtle yet essential foley effects – the footsteps, the cape movements, the rattle and hum of everyday life – provide all of the natural sounds that exist between the remaining layers of sound in a film. Many films utilize a foley track because sound as recorded on the set is often unusable. Background noise like a plane flying overhead or the toot of an automobile horn can obscure dialogue. Sometimes live sound recorded on a set must be replaced because sets created to look like real environments are actually fake. For example, when Ewan McGregor (Obi-Wan Kenobi) and Liam Neeson (Qui-Gon Jinn) faced Ray Park (Darth Maul) in Episode I’s climactic lightsaber battle, they were actually performing on a set constructed of plywood made to look like metal. The live sounds recorded during this scene consisted of a series of heavy footsteps on plywood, the clack of prop lightsabers and the breathing of the actors as they performed the complicated fight choreographed by Stunt Coordinator Nick Gillard. To create the necessary illusion of realistic sound, Dennie and Jana recreated the scene foley-style by running, jumping and occasionally falling on a special square of marble “spaceship” surface. The other sounds, like the lightsabers and doors opening and closing, were created by Ben Burtt and his sound editing team.
The Episode I foley team has worked together for over three years, though Dennie has been part of the Lucasfilm foley team since she walked in both Darth Vader’s and Luke Skywalker’s footsteps in Return of the Jedi. “It was my third or fourth job and I was scared to death,” says Dennie, “because I was doing it by myself. Yet it was fun.”
The well-knit team works closely with Sound Designer Ben Burtt. At the beginning of Episode I production, the foley team and Burtt watched an early cut of the entire film. They made a scene-by-scene analysis to determine which foley effects were needed. After foley work for each 10-minute reel was completed, Burtt returned to the foley stage to evaluate a playback. The group then discussed the sounds and determined what needed to be altered, enhanced or simply redone. Each day the busy team created approximately 200 different “sound events,” which are unedited recordings that will eventually be crafted into finished sound effects.
Their huge sound stage is full of real-life objects – ancient vacuum cleaner canisters, the battered hood of a car, a mini-swimming pool, and cabinets of stuff that most would be hard put to identify. “Very low tech stuff sounds great when used in creative ways,” says Jana. Yet, though the foley cupboards were packed, the team decided that they would need a set of truly unusual sounds for the production of Episode I. “Often,” says Tony Eckert, “the real movement doesn’t sound as real as you’d want it to and the artist must find a more suitable object with which to create.
This search for unique sounds led Dennie and Jana on a foley shopping spree to several scrap yards in the Bay Area with a special mission to find the perfect droid parts. While imagining the movement of the battle droids, Dennie had a brainstorm. “I was a foley artist for the T-1000 on Terminator 2,” says Dennie. To capture the chilling metallic footsteps of the T-1000 she had had a pair of perfectly ordinary boots resoled with metal plates. Planning the droid movement in Episode I, she continues, “it occurred to me that those monstrous boots I used in T2 would work perfectly.” Soon afterward Dennie and Jana were each fitted with a pair of specially made boots – Dennie’s combat boots were soled in brass while Jana’s cowboy boots sported thick steel soles. They were then able to create a sound unique to the battle droids: a heavy and metallic footstep, with a bit of a slide. “The droid sounds in the final battle scene took meticulous prep time,” says Jana, “and although each sequence only lasts 2 minutes on-screen, it probably took us about half a day to create it.”
Once Dennie and Jana have walked a character for one reel of film, they can anticipate a character’s every movement. At this point they don’t need to look at every cue. “It’s because we have them ‘muscle memoried’,” explains Dennie. Dennie performed the parts of Obi-Wan Kenobi, Anakin Skywalker and Padme Naberrie. Jana “walked” the parts of Qui-Gon Jinn, Jar Jar Binks and Darth Maul. Of Ray Park who played Darth Maul, she says, “he was incredible – he was more like a dancer than an actor.”
Although Dennie and Jana performed their characters individually, there were some effects they created as a team: the big battle scenes, and the movements of the larger creatures. Together they did the saddles and bridles of the kaadu, a giant beast used by the Gungans, and modeled these sounds on everyday equestrian equipment. “We’d been doing horses for years,” says Tony, who had assumed that the job would be a straightforward one. But what made the kaadus unique is that they’re enormous in size and completely computer-generated. The team began their approach as they would for a horse, using leather straps and clinking metal parts. Then Tony laid special microphones to pick up the deepest frequencies, enlarging Dennie and Jana’s human movements so that they would sound massive.
On Episode I, almost every reel the foley team worked on had 24 tracks of different sounds. Foley Editors Bruce Lacey and Marian Wilde would determine the foley effects to be recorded each day, creating a cue sheet that looked like a musical score – with movements set to time. This cue sheet was then passed to the Episode I foley team who would read, for example, that at the thousand feet marker of a particular cue sheet, a battle droid would walk on a marble surface for ten feet. Because of this system, the team was able to perform and record each scene in a very efficient manner.
After the foley sounds were recorded, they were handed to the editors who examined each movement on every track to determine whether the foley work had been done in synch with the picture. Then the editors used a computer to cut and nudge each sound into place. Once this initial composition was complete, it was passed on to a pre-mixer who mixed the bulky 24 tracks of foley down to either 3 or 6 tracks. At this point the Episode I audio existed as groups of pre-mixes – a music pre-mix, a foley pre-mix, an effects pre-mix and a dialogue pre-mix – which were combined during a final mixing session overseen by George Lucas.
The foley track can cue the audience to pay attention to certain characters or actions. Just as music can sway your emotion, foley influences where you focus your attention. When done well, foley enhances individual characterizations. Some in the business consider foley to be the glue that holds a picture together. “It’s just like life,” explains Tony. “If you sit with your eyes closed and start to listen you’ll hear the scuffing of cloth, or someone dropping a glass. You don’t really think about it – you just accept it. But you’d miss it if it wasn’t there.”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-08-02 13:30:13.
November 2, 2000 — “Where we’re at right now is serious post-production mode,” says Producer Rick McCallum, describing the current status of Episode II. “George [Lucas] arrives early every morning. He’s working with Ben Burtt. Jamie Forester and I are working, along with Matthew Wood and Skywalker Sound, to make plans for the new post-production sound environment that we’re going to create for Episode II.”
The production has moved from overseas studios and locations back to northern California. Early next year, more studio work is scheduled for any additional shooting that is required. “We are starting to outline the plan of our additional shooting in March,” explains McCallum. “We’re also working out the moves with ILM and setting up the schedule of how we’re going to proceed. There is an awesome amount of work that we have to do, which we expect to go full bore in January and deal with for at least 15-16 months.”
The current task ahead of McCallum is ensuring the timely delivery of a rough cut of the film. “What we’re trying desperately to do is to keep George totally linked in to getting a first assembly of the film as soon as possible so that we can begin to lay off a lot of the scenes,” he says. With the rough cut done, individual shots can make their way to Industrial Light & Magic for effects work. One scene, involving Obi-Wan Kenobi (Ewan McGregor), is largely complete and has already been delivered to ILM.
At the same time, the digital artists have begun crafting wireframe models for the various computer-generated characters. ” John Knoll and Rob Coleman are busy getting their crews started for some of the scenes they’re going to be attacking,” McCallum reports.
“At this point we’ve gone from the theoretical down to the practical,” says McCallum, “We have to actually start making miniatures soon. It’s looking really good. Everything’s moving.”
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-08-16 16:00:23.
Ever wondered why Lord Darth Vader hates conventions?
Here’s your answer!
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-11-22 00:58:31.
1980
The Empire Strikes Back Theatrical Experience
When The Empire Strikes Back arrived in U.S. movie theaters on May 21, 1980, audiences may have been pleasantly surprised to discover that the theater they’d seen Star Wars in three years earlier was now upgraded to showcase Dolby-encoded stereo prints, or better yet, Six-Track Dolby Stereo 70mm prints. Star Wars had proven that a theater’s aural presentation was a marketable asset, so many theater owners came prepared to dazzle their audiences with superior sound and image resolution for the saga’s first sequel.
Like Star Wars, though, the real experience of Empire started in the theater lobby. All the posters, lobby cards, displays, and concession premiums were back for the Star Wars sequel, setting the stage for the audience’s return to that galaxy far, far away.
Tickets
For Empire, benefit and premiere screenings were much more prevalent than they had been for Star Wars, and consequently, a large number of collectible tickets were produced. Tickets for the national children’s premiere in Washington D.C. were printed on shiny reflective stock, while those issued to the press were often a bare-bones presentation of title and venue. The benefit premiere tickets, however, often came in small glossy-stock folders with a second invitation for lunch or dinner, both embossed with the Empire title in silver.
Posters
Like Star Wars, a variety of posters were produced for Empire in the classic insert, half-sheet, one-sheet, 30″x40″, and two-sheet sizes. Roger Kastel’s stunning “Gone With The Wind”-inspired artwork for Empire became an instant classic when it was displayed in theaters during the opening weeks, beautifully depicting the icy tones of Hoth amid luminous auroras and a classically-composed Han/Leia embrace. These were quickly replaced by Tom Jung’s more traditional Style “B” the following month, however, when the campaign messaging shifted from romance to action. Interestingly, Yoda would not appear on an Empire poster until the film’s re-release in July, 1981, and again in November, 1982.
Because there was much more public awareness for Empire than there had been for Star Wars, some theaters printed up special premiere posters exclusive to their venues. Though not “official” release posters, they are notable for their historical interest, preserving the date, time and venue of early screenings.
Lobby Cards
Empire produced an assortment of lobby cards nearly identical to that of Star Wars, with the exception of two extra 20″x30″ scene cards (one of which displayed vertically — unusual for the traditionally horizontal format). The breakdown consisted of eight white-bordered or unbordered 8″x10″ mini cards, eight bordered/unbordered 11″x14″ standards, six 12″x17″ portrait cards (also available on a large uncut sheet), four 16″x20″ scene cards, and four 20″x30″ scene cards (Star Wars had two). (Collectors note: Traditionally, the National Screen Service, or NSS, printed and distributed the mini and standard lobby cards, which included a white border and “disclaimer” information. The movie studio, like 20th Century Fox or Lucasfilm, would also print up the same cards without the border and disclaimer to be distributed directly out of their corporate offices. The studio also seems to have been responsible for those lobby cards larger than the standard 11″x14″, since none carry the NSS disclaimer).
Licensee Displays
Theater fixture Coca-Cola finally tied in their Star Wars license to a concession sales premium for The Empire Strikes Back, offering an exclusive poster by fantasy artist Boris Vallejo in 1980. Interestingly, a trio of smaller Empire posters by Boris was offered at Burger Chef restaurants at the same time, causing some confusion among modern collectors as to the larger poster’s placement in the set. These were separate promotions (although both sponsored by Coke) with the larger poster offered only at the theater. This hasn’t stopped collectors from displaying the attractive foursome together, though.
For the 1982 re-release of Empire, the cups and pitcher available with the purchase of a Coke during August’s Star Wars re-release were again available in November, when Empire made its final solo theatrical run in unaltered form. Kenner’s Star Wars $1 rebate display was also still likely present for the ’81 and ’82 Empire re-releases.
Programs
The program book for Empire was much more elaborate than its predecessor, with in-depth articles, an exclusive Lucas interview, and behind the scenes photos and artwork that were not available in the Star Wars version. It was also three times the size at 64 pages (Star Wars was 20) and full-color throughout.
Like early Star Wars screenings, press and benefit attendees of Empire were handed a slick white fold-out credit sheet listing the film’s cast and crew.
T-shirts and Buttons
Fox and Lucasfilm didn’t formally print up any t-shirts and buttons for Empire as Fox had done for Star Wars, but this didn’t stop some venues from creating their own mementos for special events and advertising. Bay Area theaters, like Richmond’s Hilltop Mall Cinemas and San Francisco’s Northpoint Theater, were just two of many who produced special pinback buttons or premiere night t-shirts for employees or theatergoers in May, 1980.
As fans lined up to see The Empire Strikes Back on the big screen in May of 1980, a dormant volcano erupts in the United States, and a Beatles legend dies unexpectedly. Take a look back at what life was like in 1980 in preparation for the DVD release of the original theatrical edition of The Empire Strikes Back. The original Empire will only be available as a bonus disc packaged with the 2004 Special Edition of Episode V when the Star Wars trilogy is released as individual movie DVDs on September 12. Click here for more information.
Highlights of 1980
John Lennon is shot and killed outside his New York apartment by Mark Chapman.
The U.S. Olympic Hockey Team defeats the USSR in the semifinals of the XIII Winter Olympics in the Miracle on Ice. Later in the year, President Jimmy Carter announces that the U.S. will boycott the 1980 Summer Olympics in Moscow.
Millions of viewers tune into the TV soap opera “Dallas” to discover who shot J.R. Ewing.
Celebrity deaths include Alfred Hitchcock, Steve McQueen, Mae West, Jimmy Durante, Jesse Owens, Henry Miller, Peter Sellers, Dorothy Stratten, John Bonham, Bon Scott, and Ian Curtis.
Mount St. Helens erupts in Washington causing $3 billion in damage and killing 57 people.
Cost of a movie ticket was $2.69, while gas is $1.19 a gallon. A first class stamp is .15.
Top-grossing films: The Empire Strikes Back, Superman II and Nine to Five.
Other films released: Airplane!, Any Which Way You Can, Fame, Flash Gordon, The Fog, Friday the 13th, Ordinary People, Raging Bull, Stir Crazy, The Blues Brothers, The Blue Lagoon, The Elephant Man and Urban Cowboy.
Ordinary People wins Oscar for Best Picture, while its director Robert Redford wins as well. Robert De Niro wins Best Actor Oscar for Raging Bull.
Walter Cronkite retires from the “CBS Evening News.”
The Cable News Network (CNN) — the first 24-hour news TV network debuts.
The Rubik’s Cube hits U.S. toy stores.
Comedian Eddie Murphy joins the cast of “Saturday Night Live.”
The television shows debut: “Solid Gold,” “Strawberry Shortcake,” “Bosom Buddies,” “That’s Incredible!,” ” 3-2-1- Contact,” “Too Close for Comfort,” and “Magnum, P.I.”
The bands Minor Threat, The Sisters of Mercy, and Husker Du form, while Wings, Parliament, The Germs, The Eagles, and Wire break up.
The U.S. ends diplomatic relations with Iran and imposes economic sanctions after American hostages are taken on Nov. 4,1979.
Warner Communications’ Atari releases the Centipede, while Namco releases Pac-Man.
Hit songs:
“All Out of Love” — Air Supply
“Ace of Spades” – Motörhead
“Another One Bites The Dust” – Queen
“Call Me” – Blondie
“Don’t Stand So Close To Me” – The Police
“Hit Me with Your Best Shot” – Pat Benatar
“Love Will Tear Us Apart” – Joy Division
“Turning Japanese” – The Vapors
“You Shook Me All Night Long” – AC/DC
“Games without Frontiers” – Peter Gabriel
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2022-08-12 16:00:34.
Episode No.: 50 (Season 3, Episode 6) Original Air Date: October 15, 2010 Production No.: 226 (Season 2, Episode 26)
“Those who enforce the law must obey the law.”
Written by Cameron Litvack
Directed by Giancarlo Volpe
Cast:
Ashley Eckstein as Ahsoka Tano
Whit Hertford as Cadet Korkie
Julian Holloway as Prime Minister Almec
Anna Graves as Satine Kryze
Omid Atbahi as Cadet Amis
Ryan Templeton as Cadet Lagos
Ashley Moynihan as Cadet Soniee
Matt Lanter as Anakin Skywalker | Secret Service officer
Tom Kane as narrator | Secret Service officer
Synopsis: Ahsoka is assigned to teach a class at a leadership academy on Mandalore. Soon after she arrives, Duchess Satine’s zealous nephew — Korkie — and his classmates uncover a nefarious plot. Prime Minister Almec is revealed to be an active part of the black market conspiracy on Mandalore, and he attempts to permanently silence Duchess Satine and the cadets before they expose his corruption. Ahsoka and the cadets defeat Almec before he can succeed.
Returning Characters: Ahsoka Tano, Duchess Satine Kryze, Prime Minister Almec, Anakin Skywalker, Clone Captain Rex
New Characters: Cadet Korkie, Cadet Amis, Cadet Lagos, Cadet Soniee
Secrets Revealed
Ahsoka’s theme, a musical composition created by Kevin Kiner for The Clone Wars movie, can be heard during her arrival on Mandalore.
Prime Minister Almec makes mention of Obi-Wan Kenobi’s recent visit, which sets this episode (as well as the previous, “Corruption”) after the events of the Mandalorian three-parter from Season Two. Ahsoka’s more confident use of the Jedi Mind Trick also sets this episode after “Sphere of Influence.”
The Mandalorian prison guards are based on the same character design as the Mandalorian police, but with darker colors. The crest upon their shoulder reads “In Defense of Mandalore” in a Mandalorian type-face developed for the Slave I display screens in Star Wars: Episode II Attack of the Clones.
Prime Minister Almec’s office is a re-use of the Mandalorian palace throne room occupied by Duchess Satine, but with slight modifications. The darker tinted windows carry on to the end of the room, and it is dressed with unique furniture and props, including glass busts of previous prime ministers.
During her lecture, Ahsoka stands before a jagged and steep graph with the legend “this graph represents corruption-related crimes on Mandalore.”
Once Soniee slices through the lock on the warehouse, her computer screen says “ENTRARE,” which is Italian for “enter.”
Lagos has a “bad feeling about this,” a sentiment expressed often in Star Wars. Someone has a “bad feeling” in every Star Wars movie.
The Peace Park seen in “The Mandalore Plot” is again seen in this episode, cleaned up but still in ruins from the terrorist Death Watch attack.
For those wondering, “Master Jedi” is the formally proper address to a Jedi of any rank by a non-Jedi — even a Padawan.
Just as a FYI, to avoid old posts becoming one with the Force, this post has been republished so it can be a blue glowy thing, it was Originally posted 2023-07-02 12:00:22.