Tag Archives: major

5 Major Ways The Mandalorian Season 3 Got Set Up In Boba Fett’s Spin-off

Here’s the latest from: The Direct – Star Wars

The Book of Boba Fett showcased Boba Fett’s rise to power on Tatooine while also setting up Season 3 of The Mandalorian in many different ways.

Pedro Pascal’s Din Djarin played a significant role in the final three episodes of The Book of Boba Fett, with Episodes 5 and 6 almost exclusively continuing his story from Season 2 of The Mandalorian.

Season 3 of the hit Disney+ series is set to premiere on the streaming service on March 1. Based on the trailers that have been released regarding the upcoming installment, the show will pick up where fans left Mando at the end of The Book of Boba Fett, so it is important to remember just how much the series will impact Din Djarin’s next solo run on Disney+…

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The Mandalorian Rumored to Bring Back Major Star Wars Character

Here’s the latest from: The Direct – Star Wars

According to a new report, fans should expect to see a big Star Wars character show up in some of the franchise’s upcoming Disney+ series.

The success of The Mandalorian all the way back in 2019 spurred a renaissance for the franchise and led to multiple shows being ordered. This includes next year’s Skeleton Crew and Ahsoka along with 2024’s The Acolyte.

These new projects have also given fans the opportunity to see characters in parts of the Star Wars timeline that have never been seen before. Some of the highlights come in the form of Ahsoka after Star Wars: Rebels, Obi-Wan before A New Hope, and Cad Bane after his days in The Clone Wars and Bad Batch.

The most recent project to hit Disney’s streaming service was Andor, which went on to be loved across the board. Now it seems a character within that series will be showing up in other entries further down the timeline…

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Mandalorian Major Crossover Hint

Here’s the latest from: The Direct – Star Wars

The Mandalorian jump-started the Star Wars franchise when it was dying, thanks to the reception of The Rise of Skywalker. It’s now become the flagship project in the franchise and has been responsible for several spin-offs set in the same timeframe.

But what fans haven’t seen is any major crossovers between the individual series. The closest audiences have come was the involvement of Boba Fett and Ahsoka, but that was before they both had their own shows—so it doesn’t fully count.

So, when might two series collide in a bigger way?

One possibility could be with the Jude Law-starring Star Wars show Skeleton Crew. Before the project was officially announced, many people thought it was going to be a High Republic-based show—along the same lines as The Acolyte. Instead, this new project has been rumored to be in a similar vein as Stranger Things.

More importantly, the show is also set in the same timeframe as The Mandalorian. Could fans expect a crossover between these two shows sooner rather than later?

According to Jon Favreau, that’s a very real possibility…..

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Did Star Wars: Andor Just Tease A Major Jedi Cameo?

Here’s the latest from: The Direct – Star Wars

Leading up to Andor‘s three-episode debut, the Star Wars fan base was expecting the series to be a stand-alone story in more ways than one.

In addition to being a spin-off and a prequel to 2016’s Rogue One: A Star Wars Story, where audiences already know the fate of its primary character, Andor was seen as a passion project by showrunner Tony Gilroy.

Now, even though Gilroy penned Rogue One, he isn’t as deep into the Star Wars lore as Jon Favreau and Dave Filoni, nor was Andor intended to be a continuation of their Mando-Verse.

Therefore, few fans were expecting Skywalker connections or the presence of a Jedi. In fact, it was up for debate as to whether Vader would have a role or even ignite his saber.

But as Andor continues to impress fans and critics with its brilliant subtlety and quality, the show has surprised the same with its Jedi references and potential connections.  …

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Major Darth Vader Moment In ANDOR?

Many fans wish to see Vader in the new series Andor but it’s possible that this story featured in 2017 comics could be a key for how the rebellion started on Mon Cala.

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Star Wars: 14 Major D23 Reveals To Expect

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The future of Star Wars will be revealed in a few short weeks.

Seeds have been planted, and traces left behind in recent months. The Lucasfilm Studio Showcase panel at Star Wars Celebration wasn’t quite everything fans had hoped, only touching on imminent releases. For the Star Wars faithful, that will hopefully change at the D23 Fan Expo’s Hall D23 with a panel unveiling Disney’s upcoming slate of films and series.

As Lucasfilm President Kathleen Kennedy has made clear, the future of Star Wars is, for the time being, on television. That’s not to say the company is doing away with films – the contrary, actually. But it’s been a struggle for Kennedy to find storytellers willing to commit to several years for larger projects which, in addition to what’s now become routine creative issues, has led to delays in movie development.

Anything related to the silver screen was ignored at Celebration, with the event instead focusing on the shows. According to Kennedy, this was by design, and Star Wars’ theatrical future would be shared in a few months’ time… which is now.

With so much on the way, there will be plenty of updates to provide on previously announced titles… and also room to talk about some things that are new. Below are predictions for Star Wars projects that could be discussed at D23, both known and currently unearthed….

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Ahsoka Star Reveals Major Thrawn Plotpoint

Here’s the latest from: The Direct – Star Wars

Next year, Lucasfilm and Disney+ will bring Rosario Dawson into her own solo series as Ahsoka Tano, aptly going under the title of Ahsoka for the streaming series. This will serve as a spin-off from both the animated Star Wars: The Clone Wars and Dawson’s debut as Ahsoka in The Mandalorian as fans hope to see a number of key plot threads revisited next year.

One of the biggest threads that remains unanswered is the mystery behind Grand Admiral Thrawn, who was last seen fighting Ahsoka and her cohorts in Star Wars: Rebels. Rumors have even teased that Thrawn was set for his live-action debut in Ahsoka, although no specific casting announcement has been made ahead of the series’ release.

With no plot details confirmed for Ahsoka as filming continues to move forward, Thrawn remains one of the fans’ biggest questions, especially with his absence in the story since his last appearance in Rebels. Thankfully, in her latest public appearance, starring actress Rosario Dawson seemed to answer some of those questions when asked about the villain’s place in the story….

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The Very Model of a Modern Major Model Shop

Welcome to a look inside The Holocron. A collection of articles from the archives of *starwars.com no longer directly available.

(*Archived here with Permission utilising The Internet Archive Wayback Machine)

The Very Model of a Modern Major Model Shop

Traditional model-making retains a strong role in the creation of Star Wars: Episode I. In fact, the model works at ILM sprawl throughout several large rooms and workshops, and there is a tremendous amount of model work underway. A walk through the Episode I model shop reveals an astonishing level of model construction for a film being created in imaginative cinema’s new digital age. White maquettes, projects in gray primer, finished works, and huge castings crowd every space available. They make a strong statement for the health of traditional model-making artistry around here.

“We’re using a combination of models and CG work,” says Episode I Visual Effects Supervisor John Knoll. “For each effect we’re using the technique that is appropriate, best suited to the particular situation. An effect may be easier to achieve in one medium or another, and we go with what makes sense. We have found that models remain the best solution to some of our challenges.”

The Episode I model shop is, in fact, bustling with activity and personnel. You can walk from one room of Episode I model-makers, to another…to another. They seem to be everywhere. This isn’t what they were expecting a few years ago.

A 1994 exhibition featured original Star Wars Trilogy movie models at the Yerba Buena Gardens Center for the Arts in San Francisco. This exhibit included an introduction by the museum curator that suggested that due to the innovations in computer-generated effects, these models were the final works of a closing era. “At Yerba Buena I thought I was reading my epitaph as a model maker,” reflected Steve Gawley, Episode I’s Model Supervisor. And one often reads of the digital revolution that has ‘made special effects models obsolete.’ “But we’ve been busier in the last two years than we have ever been before,” Gawley observed. The successful marriage of model effects and cutting-edge work has brought about a model-making renaissance. Just as it was back in 1976 during the making of Star Wars, innovative approaches to creative visual effects are contributing to the power of illusion that supports George Lucas’ imaginative storytelling.

As the small army of dedicated builders make progress on their many works, Star Wars traditions are alive and strong in the ILM model shop. The original Rebel Blockade Runner sits in one of the workrooms: this is Princess Leia’s ship, which fled the colossal Star Destroyer in Star Wars’ famous opening shot. The very first spaceship seen in the very first Star Wars movie was brought in to inspire the artists creating the models for Episode I. In more ways than one, this film is a journey to back to Star Wars’ beginnings.

Steve Gawley’s Star Wars model making experience stretches back to the very first movie. Today he is the overall Model Supervisor for Episode I. Gawley explains that far from being phased out, movie models actually retain a variety of uses in the era of computer-generated (CG) effects. These uses occupy three major categories.

Models as Conceptual Tools

“We’ve found that models help directors and the many creative people on a film project get a handle on a design, to size it up and to find the best camera angles,” Gawley says. “It is easier for most people to happen on serendipitous discoveries with a model than with a wire-frame computer version that is hard for them to manipulate and experience. You can easily look at something physical and realize ‘hey, it looks great from this angle,’ or ‘it would look really cool for it to move like this.’ It’s a matter of a real model being easier to deal with.”

Models for Physical Effects

Fire, water, crashes, and especially explosions are all physical effects that remain difficult to create convincingly in the computer, Gawley continues. While such effects can be done CG, ‘rigging the explosive powder’ or arranging some other live physical effect is often significantly less trouble than programming the myriad fine subtleties needed to portray a truly realistic physical effect in the computer. Accordingly, the use of real models for “pyro” or other practical effects remains in some cases the preferred solution.

Veteran Star Wars model maker Lorne Peterson is now one of four Chief Model-Makers in the Episode I shop. Peterson explains that “some realistic appearance effects, like textures and weathering in surface detail, can be easier and quicker to do with a real sculpture or model, with real paints and pastels rather than CG tools.” Rock textures or engine fuel stains might be created quickly and convincingly by hand but might take a long time to make realistic if done purely in the computer. John Knoll also emphasizes this aspect of practicality: “Grime effects, corrosion, oil streaks, things like that can be very quick and easy to create using chemicals or paints or whatever. If you can do a really good effect in five minutes with bleach and a rag, why bother trying to re-create it with the computer?”

On-Screen Models

Finally, some models remain destined for screen time themselves, continuing the long cinematic tradition of special effects miniature photography. The word “miniature,” however, is a relative term. Huge models are even now under construction at ILM for Episode I, for subjects ranging from vehicles to architecture to whole environments. Colossal starships and huge buildings are taking shape in such detail as to defy the eye. They simply seem impossible, even on close inspection, and even, in many cases, without their final paint work. They are covered with textures and levels of seemingly infinite detail. One can only imagine how amazing the final product will look on screen, filmed to appear life-size and in full color.

Episode I producer Rick McCallum has high praise for the work in progress, which he emphasizes as vital to the production. “The guys at the model shop are doing an absolutely remarkable, incredible job. They’re terrific. Digital technology is wonderful-it’s brilliant, and it can do so much-but you can’t forget that sometimes a model is still the coolest way to go, and these people are doing tremendous work.”

Model techniques, like those of sound design and all the other arts that go into a Star Wars film, are just another way of translating a story’s vision to the screen. With both the strength of tradition and the dynamism of cutting edge approaches to capturing visual images, cinematic imagination is able to roam more freely than ever before.