Find out when the kinetic battle arena game will come to our galaxy, check out the new trailer, and read an exclusive interview with Zynga art director Dominic Estephane.
By Dan Brooks
There’s never been a game set in the galaxy far, far away quite like Star Wars: Hunters. A team-based battle arena shooter from Zynga and Lucasfilm Games, Star Wars: Hunters — arriving June 4 for Android, iOS, and Nintendo Switch, which StarWars.com is excited to reveal — features fast-paced multi-player clashes across maps inspired by classic locales, from Hoth to Endor. But Star Wars: Hunters also introduces a new element to Star Wars storytelling with its brand of arena combat, a form of fight-entertainment; combatants, or “Hunters,” even play their own characters, resulting in ridiculously fun takes on Star Wars archetypes. (Two stacked Jawas in a trench coat? A droid that thinks it’s a Jedi? This is indeed the game we’re looking for.) With the arrival of a new cinematic trailer and pre-registration now open, StarWars.com spoke with Zynga art director Dominic Estephane about the game’s inspired character designs, the large influence of pro wrestling on Star Wars: Hunters, and the just-revealed announcing duo….
…Read the Full Article @ StarWars.com
